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Terrain type ID clarity?
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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Fri Jun 12, 2015 5:58 am    Post subject:  Terrain type ID clarity? Reply with quote  Mark this post and the followings unread

I'm creating/editing a bunch of TMP stuff, and I ran across the ID list in the discussion forum though TMP Shop shows the list without numbers...

Now my first question si regarding the cliff ID, it appears all the cliffsets in RA2 that I've looked at use the ID for rock, not cliff. I understand TS uses rock for cliff tiles, but should I use the cliff ID for mine? Any quirks or benefits?

PS. if I have more questions I'll keep asking in this thread so as not to clutter things.

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Fri Jun 12, 2015 6:47 am    Post subject: Reply with quote  Mark this post and the followings unread

G-E wrote:
TMP Shop shows the list without numbers...

every dialog has next to the terraintype dropdown box a textbox with the number


If you need a detailed table overview, look here



TerrainID.png
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TerrainID.png



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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Fri Jun 12, 2015 7:57 am    Post subject: Reply with quote  Mark this post and the followings unread

I have that table saved, but my question was that RA2 has an actual cliff ID whereas TS uses the rock ID. Yet when I look at the RA2 cliffs, they appear to also use rock ID...

So which is correct? Does it matter? What's the right way to do it?

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Mig Eater
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Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Fri Jun 12, 2015 9:50 am    Post subject: Reply with quote  Mark this post and the followings unread

It doesn't mater, they both use the [Rock] settings AFAIK.

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