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Gattling Weapon for Infantry
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Ricknewbie
Cyborg Engineer


Joined: 02 Oct 2015

PostPosted: Sat Oct 17, 2015 12:16 pm    Post subject:  Gattling Weapon for Infantry Reply with quote  Mark this post and the followings unread

hello  Smile ... is it possible to make Gattling weapon (with loop Sound) to be Infantry weapon? .. even IsGattling=yes, RateUp, RateDown, Stage1 etc. tags aren't work ... loop sound ain't come out, gattling rate isn't raise .. mmmmmm  Confused

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ApolloTD
Commander


Joined: 19 Nov 2003

PostPosted: Sat Oct 17, 2015 12:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

No as evidenced by many on past before. Gattling logic only applies to buildings and vehicles.

You can only make it normal machine gun soldier with changes but loop sound is not usable as is and need adjustment if wanna fake the sound but overall fake is fake.

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ENIGMA_UA
Civilian


Joined: 19 Jul 2013
Location: Ukraine

PostPosted: Thu Nov 26, 2015 9:28 pm    Post subject:  Re: Gattling Weapon for Infantry Reply with quote  Mark this post and the followings unread

Ricknewbie wrote:
hello  Smile ... is it possible to make Gattling weapon (with loop Sound) to be Infantry weapon? .. even IsGattling=yes, RateUp, RateDown, Stage1 etc. tags aren't work ... loop sound ain't come out, gattling rate isn't raise .. mmmmmm  Confused

Gattling Weapon works fine for SHP
https://youtu.be/qhIhepbqjTo Smile

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Krow
Commander


Joined: 30 Jan 2010
Location: Malaysia

PostPosted: Fri Nov 27, 2015 5:45 am    Post subject: Reply with quote  Mark this post and the followings unread

Shp vehicles and infantries are clearly not the same thing.
As Apollo already stated, gattling logic ONLY works on VEHICLES & BUILDINGS.

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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Fri Nov 27, 2015 8:21 am    Post subject: Reply with quote  Mark this post and the followings unread

SHP or VXL
Infantry or Vehicle

not the same thing.

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RehteA
Soldier


Joined: 16 Oct 2013

PostPosted: Fri Nov 27, 2015 9:26 am    Post subject: Reply with quote  Mark this post and the followings unread

Gattling system needs turret.
Infantry can not have turret.

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Fri Nov 27, 2015 10:19 am    Post subject: Reply with quote  Mark this post and the followings unread

Gattling does not require a turret, it works without such. Vehicle or Building is the restriction.

_________________
"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
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Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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Millennium
Commander


Joined: 09 Mar 2008
Location: Osaka (JP)/Hong Kong/Germany

PostPosted: Sun Nov 29, 2015 9:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

There is a sort of exploit that allows infantry to move from Primary to Secondary and so re-create a so-so improvised 2-stage gattling system, but I do not remember details. Maybe you can find information on it on here somewhere. I will also dig in my own notes, maybe I can find it again!

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Ricknewbie
Cyborg Engineer


Joined: 02 Oct 2015

PostPosted: Wed Dec 02, 2015 2:19 am    Post subject: Reply with quote  Mark this post and the followings unread

Millennium wrote:
There is a sort of exploit that allows infantry to move from Primary to Secondary and so re-create a so-so improvised 2-stage gattling system, but I do not remember details. Maybe you can find information on it on here somewhere. I will also dig in my own notes, maybe I can find it again!


Alright, thank you ..  Smile

i wonder if GattlingSequence for SHP's really exist... hahahaha  Laughing

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Millennium
Commander


Joined: 09 Mar 2008
Location: Osaka (JP)/Hong Kong/Germany

PostPosted: Mon Dec 14, 2015 12:56 am    Post subject: Reply with quote  Mark this post and the followings unread

No, it's got nothing to do with Sequence. I checked this again and:
It's a ROF exploit and it only works in TS, not in RA2. The unit will fire Primary a few times, then fire Secondary.

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Our mission, unfinished, may take a thousand years.  

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Ricknewbie
Cyborg Engineer


Joined: 02 Oct 2015

PostPosted: Tue Dec 15, 2015 11:01 am    Post subject:  Thank you Everyone Reply with quote  Mark this post and the followings unread

it's OK. Thank you, Millennium! Smile

thanks everyone ... thank you for helping me so far ... Smile

forgive me if I made a mistake and say something that is not pleasing. I'm sorry. Sad

I am pleased to be able to chat with all of you.. Laughing

thanks Smile

actually, this will be my last posts

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