Posted: Thu Mar 17, 2016 8:14 pm Post subject:
machine gun missing sound
I found these codes a while ago on how to make a vehicle attack with 2 weapons without deploy. I'm using it for my apache. The issue is that the machine guns have no sound and shooting animation when they attack.
How can I fix this?
Report and DownReport work just fine on gattling weapons. Westwood used them and I use them as well.
Check how the weapon sounds are created in the vanilla sound file. It will show you exactly what to do. _________________ KGR | AT
AZUR
Discord: theastronomer1836
Steam QUICK_EDIT
When you use gatling logic, the sound from the weapons is not used.
Instead, you can use the sound from the firing animation.
Just make copies of the muzzle animation and give them a sound.
It should work.
Sound can only be heard with the gattling gun. Also sometimes it has no animations or won't attack.
Gattling system weapons expect looping sound event as Report. Non-looping ones are played in very irregular and erratic fashion. Only way to use non-looping ones is the workaround proposed by PillBox20. _________________ QUICK_EDIT
Gattling system weapons expect looping sound event as Report. Non-looping ones are played in very irregular and erratic fashion. Only way to use non-looping ones is the workaround proposed by PillBox20.
P.S. I tried using the same stats as the gattlinglooping sound in soundmd.ini and gave it to the blackhawkcannon sound but still didnt work. QUICK_EDIT
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