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Heroes and Experimentals (PP News #1)
Moderators: Starkku
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Starkku
Cyborg Commando


Joined: 28 Dec 2007
Location: Finland

PostPosted: Sat Jun 04, 2016 7:44 pm    Post subject:  Heroes and Experimentals (PP News #1)
Subject description: Website update, hero infantry, experimental units and terrain.
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First in series of (semi)regular media and progress updates, detailing progress as the mod moves towards it's eventual public release.

Coalition Structures page has been online for a while now on Project Phantom website.



Hero infantry are something of a staple of Command & Conquer. While Project Phantom departs from C&C lore- & setting-wise, it still pays homage to it on several aspects. Project Phantom features three hero infantry per faction, with only one of them being available at your command at once.



Another element present in original Red Alert 2 and Yuri's Revenge that returns in Project Phantom is ability to spy enemy laboratory structures and acquire stolen technology which unlocks new units. In Project Phantom, these units are referred to as Experimental Units.

For now, you can have a peek at three of the nine experimental units, all of which are acquired by stealing technology from Western Coalition.



Additionally, showing enhanced Temperate and Desert theater terrain as well as completely reworked Tundra theater.



Read the full newspost at projectphantom.net

Follow Project Phantom:

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Last edited by Starkku on Thu Feb 23, 2017 4:27 pm; edited 3 times in total

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Mon Jun 06, 2016 8:58 am    Post subject: Reply with quote  Mark this post and the followings unread

The first image links to a .pngl file, thus giving a 404.

I love the terrain, I want to add snow to my temperate theatre even more now >.<

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Starkku
Cyborg Commando


Joined: 28 Dec 2007
Location: Finland

PostPosted: Mon Jun 06, 2016 10:32 am    Post subject: Reply with quote  Mark this post and the followings unread

Thanks, fixed the link.

Would be a trivial task for you to do that if we only had tileset specific palettes or something #Tongue. But alas that is not the case.

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SaintCurious
Civilian


Joined: 24 Feb 2014

PostPosted: Fri Jun 24, 2016 11:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

I love the grim pallet of colours. It adds a lot of atmosphere.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sat Jun 25, 2016 9:06 am    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, the new allied...err...coalition colour scheme looks delightfully drab*, good work.

*Not sarcasm.

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