;Reich Ore Processor
[GAOREGEN]
UIName=Reich Ore Processor
Name=Reich Ore Processor
BuildCat=Resource
Prerequisite=GACONYX,GAPWRX
Strength=750
Armor=wood
TechLevel=1
Adjacent=2
Sight=4
Owner=Germans
AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil
Cost=3000
Soylent=300
Points=80
ProduceCashAmount=300 ; Amount every Delay
ProduceCashDelay=100 ; Frame delay between Amounts
Power=-100
Storage=200
Capturable=true
Crewed=yes
PipScale=Tiberium
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60,gtpowexp
Upgrades=2
DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM
MaxDebris=6
MinDebris=4
ThreatPosed=0 ; This value MUST be 0 for all building addons
;DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
DamageSmokeOffset=300, 300, 450
TogglePower=no
Spyable=yes ; A spy can do something to this, works like captureable
DieSound=PowerPlantDie
ImmuneToPsionics=no ; defaults to yes for buildings, no for others
Drainable=yes
PoweredSpecial=yes
Someone please help he understand what I did wrong?
this structure works like an Oil Derrick btw, no miners as you have noticed.
And I did try doing a search, but "Invisible Building", "Building Problem" had no search results...
I saw your PM, you will need ggoregen.shp (for temp) and gaoregen.shp (for snow). _________________ MadHQ's Graveyard - Click here!
(Permissions) - (F.A.Q.) QUICK_EDIT
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Wed Nov 16, 2016 12:10 am Post subject:
Then copy or rename the ga* files to gg*.
You don't even need to have ga* files, arctic can also fall back to generic.
The other option is to drop NewTheater=yes. _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
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I never finished that building nor will I. I do not have the source files any more. _________________ MadHQ's Graveyard - Click here!
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