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Tiber River 2356 [2-6]
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat May 08, 2004 8:36 pm    Post subject:  Tiber River 2356 [2-6] Reply with quote  Mark this post and the followings unread

This map was submitted to Open Map Competition by Tesla7zap.




Map Name: Tiber River 2356
Creator: Tesla7zap
Players: 2-6


Ratings:

Map Layout: 24%/30%
Eye Candy: 24%/30%
Playability: 24%/30%
Triggers: 9/10%
-------------------------------------
Overall Score: 81% -> SPOTLIGHTED!!!!


TheDvD's Position: 3rd - 80%
Froggy's Position: 2nd - 82%
-------------------------------
Final Position: 1st



Comments:

- TheDvD:

Map Layout: The idea behind the layout is simple, but good. The actual layout is more complex and the cliffs make for excellent opportuneties.
Eye Candy: This map looks great. The ambient lighting is yellowish, making even the few undetailed areas look good. The lighting for tiberium is well done. There are many interesting things to see in this map, as the detailing is great.
Playability: A great 6 player battle map. The player positions are quite fair and there are many ways of attacking your opponents. So, even though the bases are very close together, there are many backdoors to use. There are veins in the central gorge which is good.
Triggers: Now this is a cool use of triggers. Every minute orso, a part of the map is revealed. First up is the central gorge, then the areas between the bases. It's a very cool and refreshing idea!
Overall: A map that truly impressed me. I wanna know who the map's maker is #Tongue


-Froggy:

-excellent use of lighting
-AI "fooled" by buildings (will waste superweapons, etc on them)
-tiberium well placed and locations of creatures not too close to atk right off the bat
-very nice tiberium wasteland
-veinhole monsters (one of two/three maps with? what?)
-very few bare spots
-no lighting around blue tiberium
-areas where meteors land are revealed


Map ReadMe Document:

Tiber River 2356 by Tesla7zap

- - - History - - -

After the great second Tiberium war in the 2030's Tiberium started to deplete due to the crazy harvesting of it, both from GDI, the Brotherhood of Nod and the Forgotten. In the year 2043 Tiberium and Tiberium lifeforms only existed in scientistisc green houses and
research labs in top secret bases.
The world economy was ruined. All wars ended due to the lack of funding. But, soon another meteor fell to the earth wich gave life to Tiberium on planet earth once again.
The meteor, amazingly crashed at the same spot as the previous meteor, the Tiber River, Italy.
Many people claimed they have seen lights on the sky the day of the meteors' arrival and that they have been abducted by aliens which were making tests on them and because of that, became a mutant. Many people also think that it is these aliens that is sending meteors with Tiberium to the earth, like if all humans were some kind of guinea pigs.
Some UFO's also crashed here and there on earth but was soon to simply disappear in the blink of an eye.

Soon the third Tiberium war began and was now all about getting a stronghold around the now dried out Tiber River, the origins of all Tiberium plant life.
In the knowledge of that the Tiber River is the ideal place to hold because it was here that the Tiberium would grow most active. Smaller meteors continuesly rains down in periods.
The first version of the Kodiak was also shot down here.

Soon Nod managed to revive they're so called prophet, Kane. Many thought that Kane was God and that he had lived on earth ever since it's very first days.
Kane was also saving the human kind from the tyrrany of the UN many said. They were off course brainwashed by propaganda which led to many voulanteers joining Nod.

Also, reports of hostile Tiberium lifeforms in this area, as well as meteor and Ion storms, caution is advised.

Commander, you know the drill, do your best on the battlefield.

* EVA out *

- - - Installation Instructions - - -

To be able to play the map, put the file titled "tiberriver2356.mpr" in your C&C Tiberian Sun folder (default is c:\ Westwood \ SUN)
FS Tiber River 2356 should now be visible in the map folder in skirmish mode.

IMPORTANT: You need to have the expansion pack Command & Conquer: Tiberian Sun: Firestom to be able to play this map.

- - - Contact info - - -

Tesla7zap

DashSmash@hotmail.com

cnc.unleashed.ws

cc.gamingeye.com


Creator's comment when submitting the map:

- Hello TumSum! Here's my map for the contest. Details and such in the readme!

/Tesla7zap



TiberRiver2356.zip
 Description:
Tiber River 2356 for download!

Download
 Filename:  TiberRiver2356.zip
 Filesize:  169.05 KB
 Downloaded:  5359 Time(s)


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Tesla7zap
Stormbringer


Joined: 06 May 2004
Location: Sweden

PostPosted: Sat May 08, 2004 9:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

w00t, thanks Smile

some stuff I wanted to say...

-no lighting around blue tiberium

there is, maybe because the both tiberium types often is too close to each other?

-areas where meteors land are revealed

Yeah, duh, it's triggered to do that #Tongue

-AI "fooled" by buildings (will waste superweapons, etc on them)

they do? never did for me Confused

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The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Sun May 09, 2004 3:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

What do you think of the winning map, SMIFF?

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Tesla7zap
Stormbringer


Joined: 06 May 2004
Location: Sweden

PostPosted: Tue May 11, 2004 11:00 am    Post subject: Reply with quote  Mark this post and the followings unread

i just got one comment saying how bad the map sucked Sad

_________________

Tesla - Where positive energy meets negative energy

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The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Tue May 11, 2004 1:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

Don't be sad, you won the competition Very Happy

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SMIFFGIG
General


Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Tue May 11, 2004 6:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

Tesla7zap wrote:
i just got one comment saying how bad the map sucked Sad


Tell them to stfu, i havent played this map, but ive looked at it in FinalSun and it looks very good
The lighting in the screenie also looks good

Hope to see more maps from ya in the future, good work (b)

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue May 11, 2004 8:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

I've played and I liked that a lot... the meteor storm usage is perfect and the detailing is very good. I also like the lightning of the map.

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Fremen5
Commander


Joined: 10 Aug 2003
Location: Laughing at Donald Trump in a rather flat place

PostPosted: Tue May 11, 2004 10:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

yeah, I thought the map was cool Smile

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Image guy on the Dune Sun\
- Peace - Through - Wossname -

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