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Changelog 170707(1+2)
Moderators: CombinE, flamewh33l
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CombinE
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Joined: 21 Jan 2017

PostPosted: Mon Jul 24, 2017 2:44 pm    Post subject:  Changelog 170707(1+2)
Subject description: Changelog 170707(1+2)
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Major Changes:


New Faction: Sultan Cem Rashid il-Nuredin (short: Sultan or Scrin) This is in preperation for the "The silk road" - addon

New  basebuilding-system, now works with scaffolds, labouror and engineers.

New  unit training system, you need peasants in order to convert them into units.

New  peasant management system, housings no longer provide power, instead they provide "beds" in order to spawn new peasants. Spawntime of peasant depends on count of "free" beds and if u build certain special buildings.

New  Infested maps with undead creeps wich will frequently attack the players. Not bugfree working right now.  This is in preperation for the "Infested" - addon

Gameplay Changes:



New You Keep provides 1 engineer and a couple of labourors with insurance.

New Building Tavern  will provide 1 engineer and a couple of labourors with insurance.

New Building Hunter Lodge  will provide 1 hunter, with insurance, wich goes hunt near deerstands and generates a smart amount of money now and then.

New Resource spawnerDeerstandLodge  Spawns wildlife every now and then wich is harvestable by a hunter.

Changed Reorgenized the ui and added more building tabs.

Changed Mills will provide a farmer insurance. This means your two starting farmers at each mill will get replaced after a while if they are slaughtered.

Changed The King's paladin now has a musket instead of a sord, wich makes him a bit more usefull.

BalanceChanges:


A lot, very very much, here the most important:

The ability of most infantry to be able to shot aircrafts got removed.

Due to pathfinding reasons and abuse Cavalry cant crush pike infantry anymore

AI is currently not working.

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