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Infector Tank!
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OverWatch
Rocket Infantry


Joined: 23 Jun 2016
Location: The lijiang tower

PostPosted: Sat Oct 07, 2017 6:56 am    Post subject:  Infector Tank! Reply with quote  Mark this post and the followings unread

This is the Infector Tank for soviet. It uses EMP weapon to infect enemy's Vehicles and powered buildings .What's more , the microwave will also effect the small aircraft like hornet and V3 rockets.



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itnk.png



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OverWatch
Rocket Infantry


Joined: 23 Jun 2016
Location: The lijiang tower

PostPosted: Sat Oct 07, 2017 6:59 am    Post subject: Reply with quote  Mark this post and the followings unread

here is the weapon settings

[ArmorTypes]
special_3=light

[HORNET]
......
Armor=special_3

[ITNK]
......
Primary=Infection
Secondary=InfectionBuilding

[Infection]
Damage=1
ROF=110
Range=8
MinimumRange=1
Speed=100
Projectile=InvisibleHigh
Warhead=EMPuls
Report=InfectorDisable
Beam.Color=250,220,150
Beam.Duration=5
Beam.Amplitude=10.0
IsRadBeam=yes

[InfectionBuilding]
Damage=1
ROF=110
Range=8
MinimumRange=1
Speed=100
Projectile=InvisibleAll
Warhead=EMPulsBuilding
Report=InfectorDisable
Beam.Color=250,220,150
Beam.Duration=5
Beam.Amplitude=20.0
IsRadBeam=yes

[EMPuls]
EMP.Duration=200
EMP.Cap=200
Verses=0%,0%,0%,3%,3%,3%,0%,0%,0%,3%,0%
PenetratesBunker=yes
CellSpread=.5
PercentAtMax=1

[EMPulsBuilding]
EMP.Duration=150
EMP.Cap=150
Verses=0%,0%,0%,0%,0%,0%,3%,3%,3%,0%,3%
Versus.special_3=3%
PenetratesBunker=yes
CellSpread=.5
PercentAtMax=1

Last edited by OverWatch on Sat Oct 07, 2017 7:03 am; edited 1 time in total

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OverWatch
Rocket Infantry


Joined: 23 Jun 2016
Location: The lijiang tower

PostPosted: Sat Oct 07, 2017 7:01 am    Post subject: Reply with quote  Mark this post and the followings unread

Here is the art settings
[ITNK]
Voxel=yes
Remapable=yes
PrimaryFireFLH=85,0,135
SecondaryFireFLH=85,0,135
TurretOffset=-30

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BySc
Cyborg Artillery


Joined: 07 Jul 2013
Location: Turkey

PostPosted: Sat Oct 07, 2017 7:18 am    Post subject: Reply with quote  Mark this post and the followings unread

Looks good, thanks.

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IamInnocent
Rocket Infantry


Joined: 28 Dec 2010
Location: East Malaysia

PostPosted: Sat Oct 07, 2017 7:56 am    Post subject: Reply with quote  Mark this post and the followings unread

Thank you! The perfect unit for my mod~ <3

However, in-game, the shading could be stronger. But that's just me.

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Sat Oct 07, 2017 10:37 am    Post subject: Reply with quote  Mark this post and the followings unread

Looks good

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ayylmao on Discord

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Speeder
Commander


Joined: 03 Sep 2004
Location: Czechia

PostPosted: Sat Oct 07, 2017 12:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

Such a weird voxel choice to remake.

EDIT: I meant that this is a very old design from Mental Omega 2.0, which even used a TS Disruptor turret, so it's surprising to see that particular one remade. It's a very good remake.

_________________
mentalomega.com

Last edited by Speeder on Sat Oct 07, 2017 2:38 pm; edited 2 times in total

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Creator
AA Infantry


Joined: 15 Aug 2017
Location: Somewhere in Viet Nam

PostPosted: Sat Oct 07, 2017 12:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Speeder wrote:
Such a weird voxel choice to remake.


What kind of weird you are talking about, like the paradox engine is not weird  
enough

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IamInnocent
Rocket Infantry


Joined: 28 Dec 2010
Location: East Malaysia

PostPosted: Sat Oct 07, 2017 2:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

Creator wrote:
What kind of weird you are talking about, like the paradox engine is not weird  
enough


What Speeder meant is why you choose to remake this voxel, while there are better voxels you could remake.

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freedom fighter
General


Joined: 14 May 2009

PostPosted: Sat Oct 07, 2017 4:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

I always liked the Infector's design. This is a nice update on it Cool

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The future belongs to The Forgotten!

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FurryQueen
General


Joined: 24 Jul 2010
Location: Liyue

PostPosted: Sat Oct 07, 2017 5:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

Neat.

_________________
KGR | AT
AZUR
Discord: theastronomer1836
Steam

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OverWatch
Rocket Infantry


Joined: 23 Jun 2016
Location: The lijiang tower

PostPosted: Sun Oct 08, 2017 12:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Speeder wrote:
Such a weird voxel choice to remake.

EDIT: I meant that this is a very old design from Mental Omega 2.0, which even used a TS Disruptor turret, so it's surprising to see that particular one remade. It's a very good remake.

yep, we can find the old turret in ra2.mix. Very Happy

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sun Oct 08, 2017 3:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

Think it could look like a high tech artillery with a different turret. Looks very nice.

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