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OS Voxel Viewer rocks!! Whooohoo! [upload your pics here]
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The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Sat May 22, 2004 6:49 pm    Post subject:  OS Voxel Viewer rocks!! Whooohoo! [upload your pics here] Reply with quote  Mark this post and the followings unread

This tool is fantastic! Should be good for cameos as well..



ORCAB-front-side.png
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Orca Bomber front
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ORCAB-front-side.png



DORCAB-front-side.png
 Description:
Double Orca Bomber front
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DORCAB-front-side.png



ORCAB-back-bottom.png
 Description:
Orca Bomber from the back
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ORCAB-back-bottom.png



DORCAB-back-bottom.png
 Description:
Double Orca Bomber from the back
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DORCAB-back-bottom.png



Last edited by The DvD on Sun May 23, 2004 12:03 am; edited 1 time in total

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The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Sat May 22, 2004 7:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

Before anyone complains that the voxels are blocky:

I made them twice as large as they appear ingame- this way i can add more details and better normals.
But in this viewer they appear large and a bit blocky Wink

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SMIFFGIG
General


Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Sat May 22, 2004 7:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

i prefer the ones firestorm made for TSR (currently only 1 is used)

But these are extremely good too
Nice work Smile

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NW4ever
Rocket Infantry


Joined: 13 Mar 2004
Location: Romania

PostPosted: Sat May 22, 2004 9:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

It's a coooooooooooooooool program. It's very useful...



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apt.jpg



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Mike
Commander


Joined: 11 Jan 2003
Location: Netherlands

PostPosted: Sat May 22, 2004 10:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

wheere can i download it?

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Kravvitz
Commander


Joined: 25 Mar 2003
Location: USA

PostPosted: Sat May 22, 2004 11:26 pm    Post subject: Reply with quote  Mark this post and the followings unread


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Check out my FAQ and Modding Info Page.
Community Links Page
http://www.dynamicsitesolutions.com/

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darkness
Cyborg Soldier


Joined: 29 Jun 2003

PostPosted: Sun May 23, 2004 9:00 am    Post subject: Reply with quote  Mark this post and the followings unread

These were for a robotech mod...



grndtnk_000.jpg
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Grinder Tank (not from robotech)
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seaserp_000.jpg
 Description:
Sea Serpent
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seaserp_000.jpg



falcon_000.jpg
 Description:
Falcon
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falcon_000.jpg



catseye_000.jpg
 Description:
Cat's Eye
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catseye_000.jpg



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MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Sun May 23, 2004 3:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

looks like your sky box is screwd up there darkness.


here's some ship i made a wail ago

and some thing from ID.

God i love this program.



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ship.JPG



mech_001.gif
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mech_001.gif



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rogue4567
Rocket Cyborg


Joined: 02 Jan 2004
Location: at the computer

PostPosted: Mon May 24, 2004 9:44 am    Post subject: Reply with quote  Mark this post and the followings unread

now
make em move

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W/P
Commander


Joined: 09 Nov 2003
Location: Newcastle, England

PostPosted: Fri Jun 04, 2004 8:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

My new concept planes. only in beta stage so be kind Very Happy



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That acting was so bad I think you gave me Cancer...

ENGLAND 2006!!! HAWAY THE LADS!!!

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darkness
Cyborg Soldier


Joined: 29 Jun 2003

PostPosted: Sat Jun 05, 2004 7:29 am    Post subject: Reply with quote  Mark this post and the followings unread

Yeah...my sky box showed the lines...guess its just a bug, maybe with high resolutions or something? 1280x1024? Anyone else have that problem?

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W/P
Commander


Joined: 09 Nov 2003
Location: Newcastle, England

PostPosted: Sat Jun 05, 2004 11:54 am    Post subject: Reply with quote  Mark this post and the followings unread

ya me i get lines on the seams of the pics but i run it on a low spec computer

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That acting was so bad I think you gave me Cancer...

ENGLAND 2006!!! HAWAY THE LADS!!!

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Fremen5
Commander


Joined: 10 Aug 2003
Location: Laughing at Donald Trump in a rather flat place

PostPosted: Sat Jun 05, 2004 1:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

I get those lines too...

Here's a plane that I made for my mod...



vtolmig2_000.jpg
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...
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vtolmig2_000.jpg



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Image guy on the Dune Sun\
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hellfire
Commander


Joined: 09 Jan 2003
Location: Canada

PostPosted: Sat Jun 05, 2004 1:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

I made a 360 animation, and ran out of system resources half way through #Tongue, though I managed to close a few things in task manager to get the job done. I'd post the anim but it's 13 mb's #Tongue



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stucuk
Geek


Joined: 27 Aug 2002

PostPosted: Sat Jun 05, 2004 5:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

For animations its best to use 200x200 and 15 Frames or 100x100 and about 30 frames.

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Free Map Editor - Game Requirements - Stucuk.Net

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