Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Thu Oct 10, 2024 1:55 pm
All times are UTC + 0
Ideas for a Meteor Storm superweapon
Moderators: Ares Support Team at PPM, Global Moderators, Red Alert 2 Moderators
Post new topic   Reply to topic Page 1 of 1 [14 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
kaizerdragon
Civilian


Joined: 23 Jan 2018

PostPosted: Tue Jan 23, 2018 12:41 pm    Post subject:  Ideas for a Meteor Storm superweapon
Subject description: How to create? (at least a rundown of what to do)
Reply with quote  Mark this post and the followings unread

Hi.

I am interested in making a Meteor Storm-type of superweapon; similar to this: I know this is using another patch but please; bear with me.
(https://www.youtube.com/watch?v=iHzQCqYmaXA)

Does anyone have an idea how this is implemented in Ares? I need it for my private mod that me and my friends enjoy. Thank you very much!

Back to top
View user's profile Send private message
PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Tue Jan 23, 2018 1:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Offtopic: Wait, are you Kaizer from Indie DB? Just asking.

_________________
If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .

Back to top
View user's profile Send private message ModDB Profile ID Skype Account
kaizerdragon
Civilian


Joined: 23 Jan 2018

PostPosted: Tue Jan 23, 2018 2:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

No, not familiar.

Back to top
View user's profile Send private message
Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Tue Jan 23, 2018 2:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

1. check out the Ares Doc about SWs

2. i would suggest Type=GenericWarhead and then create a new Warhead which has on the AnimList the meteors
e.g.
[MeteorWH]
AnimList=METLARGE,METSMALL

since this only creates a single meteor, you can then use some art.ini magic to add more meteors

_________________
SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
Image Shaper______TMP Shop______C&C Executable Modifier

Back to top
View user's profile Send private message
kaizerdragon
Civilian


Joined: 23 Jan 2018

PostPosted: Tue Jan 23, 2018 4:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

Please check if my idea is correct. Actually I've been working on it for nights but all I can do was to somewhat transform a lightning storm into mini-nuke explosions (and trust me, it's ugly).

1. I use Ares' GenericWarhead to detonate a warhead that contains METLARGE and METSMALL.
2. I will use 'Spawns' tag in artmd.ini to generate more meteors?

Does the vanilla METLARGE and METSMALL suffice? I mean, I don't have to change anything other than the damage dealt?

Please treat me as a total noob. It's been a while since I have modded my private mod. Thank you!

Back to top
View user's profile Send private message
kaizerdragon
Civilian


Joined: 23 Jan 2018

PostPosted: Tue Jan 23, 2018 5:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

I did exactly what you said.

And nothing happened. The sidebar loaded the meteor storm tab correctly but upon clicking it, nothing happened.

Back to top
View user's profile Send private message
kaizerdragon
Civilian


Joined: 23 Jan 2018

PostPosted: Tue Jan 23, 2018 7:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oh nevermind. I found out I did something retarded again. I'll ask if I run into trouble. Thank you.

Back to top
View user's profile Send private message
kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Wed Jan 24, 2018 2:11 pm    Post subject: Reply with quote  Mark this post and the followings unread


_________________
Tired of grabbing my random SHP conversions? Why not learn to create SHPs for yourself?

Back to top
View user's profile Send private message Send e-mail Visit poster's website Skype Account Yahoo Messenger Account
4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Wed Jan 24, 2018 7:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Or you can create a SHP graphic of a meteor falling like in Firestorm and make the superweapon as a LightningStorm clone. I'd make one, but I don't have the tools at my disposal at the moment.

Or you may be able to make it with a combination of an EMPulse super, Flare, invis aircraft with a weapon with a burst of however many meteors, aircraft itself has BurstDelay0=5, and projectile with Inaccurate=yes, Arcing=yes, BallisticScatter.Min + .Max with say, 8. Could even do no burst and just do like 8 planes.

Tried doing it with a Nuke, but Airburst nor Splits would work with it for some reason.

_________________
"Don't beg for things; Do it yourself or you'll never get anything."

Back to top
View user's profile Send private message Send e-mail YouTube User URL
TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Thu Jan 25, 2018 8:40 am    Post subject: Reply with quote  Mark this post and the followings unread

4StarGeneral wrote:
Tried doing it with a Nuke, but Airburst nor Splits would work with it for some reason.

Like in TI with Nod's nuke?

_________________
One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

Back to top
View user's profile Send private message Send e-mail Visit poster's website ModDB Profile ID YouTube User URL Twitter Channel URL Skype Account
cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Thu Jan 25, 2018 9:04 am    Post subject: Reply with quote  Mark this post and the followings unread

I use Meteor as PreImpactAnim so that they use the weapon's warhead to deal damage, in this way the unit firing it gains experience.

_________________

Back to top
View user's profile Send private message Skype Account
Mr.Hymn
Missile Trooper


Joined: 01 May 2020

PostPosted: Mon Feb 08, 2021 2:55 am    Post subject: Reply with quote  Mark this post and the followings unread

kenosis wrote:


Do you mind let me know how please I can't seems to spawn something like this without lightning storm SW logic. Unless it's one projectile.

Back to top
View user's profile Send private message
McPwny
Chem Warrior


Joined: 29 Jan 2018

PostPosted: Thu Mar 18, 2021 10:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

you can actually do it without ares or even art.ini editing. few people know this, but you can attach debris straight to a warhead.  
moreover, you can attach voxel debris. even voxel debris that have the ini tag that makes them fall from the sky like meteors.

_________________
visit my moddb profile for .shp downloads and stuff

Back to top
View user's profile Send private message
wiwimax
Soldier


Joined: 13 Dec 2016

PostPosted: Fri Sep 02, 2022 5:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

Can someone write a full-code for this super-weapon?

Thank you in advance

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [14 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1734s ][ Queries: 11 (0.0075s) ][ Debug on ]