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 Forum index » Modding Central » Red Alert 2 Editing Forum » Map Archive
City under attack [Yuri's Revenge] [2-3]
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C0uCHP0t@t0
Vehicle Drone


Joined: 25 Mar 2018

PostPosted: Fri Mar 30, 2018 10:01 am    Post subject:  City under attack [Yuri's Revenge] [2-3]
Subject description: Yuri's Revenge custom map
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Dear Red Alert 2/Yuri's Revenge fans,
I'm presenting you a urban themed city map for Yuri's Revenge. The map was build with detailes in mind and with a lot of tech structures. Ore is not plentiful, so management and protection of tech structures and ore fields is crucial.
As you can see from the map name, the city has been fortified by the military, so I suggest starting the game with as much money and units as you can.
For problems, improvements, etc. send me a message. Other infomations are written in ReadMe file.
Enjoy the map.

Yours sincerely
C0uCHP0t@t0


thumb_City under attack.jpg
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city under attack.zip
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Last edited by C0uCHP0t@t0 on Wed May 13, 2020 7:52 am; edited 18 times in total

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McPwny
Cyborg Soldier


Joined: 29 Jan 2018

PostPosted: Fri Mar 30, 2018 12:58 pm    Post subject: Reply with quote

Amazing detail. if my map renderer would load it, id put a picture of it up here. there is indeed many neutral house tanks and units on this map. in fact there is 370 vehicles, and 581 infantry, almost entirely made of civilian owned player units. civilians also own hospital, mach shop so their units self heal off the bat. to put it plainly a single GI can wipe out your starting force because your units dont properly target neutral house, and they self heal faster than your units can kill them.

EDIT: oh hey i got the renderer to work


City under attack.jpg
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Last edited by McPwny on Thu Apr 26, 2018 11:46 am; edited 1 time in total

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C0uCHP0t@t0
Vehicle Drone


Joined: 25 Mar 2018

PostPosted: Fri Mar 30, 2018 5:42 pm    Post subject: Reply with quote

Dear Mr. McPwny,
Thank you for your comment. I apologize in advance, that I didn't put preview picture of the map as an attachment (have to learn it), so thank you very much that you took your time and do it. If you have any questions, problems, etc. let me know. Enjoy the map.

Yours sincerely
C0uCHP0t@t0

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G-E
General


Joined: 09 Feb 2015

PostPosted: Fri Mar 30, 2018 7:31 pm    Post subject: Reply with quote

I like the use of irregular cliffs, I've been meaning to try something like that, but I am not a fan of the really small starting positions, especially given there's nowhere to expand to?

If I was you I'd open up a few areas for MCV drops, maybe some open park or construction zones.
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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Fri Mar 30, 2018 7:53 pm    Post subject: Reply with quote

I think this is better for a campaign
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SteamsDev
Cyborg Engineer


Joined: 12 Mar 2017

PostPosted: Sun Apr 01, 2018 4:19 pm    Post subject: Reply with quote

Great work on your map! The only real complaint I have is the square beaches on the left side of the map. Other than that, though, this is awesome!
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C0uCHP0t@t0
Vehicle Drone


Joined: 25 Mar 2018

PostPosted: Sun Apr 01, 2018 4:26 pm    Post subject: Reply with quote

Dear Mr. SteamsDev,
Thank you for your reply. I will take your comment into consideration when designing future maps.
Enjoy the map.

Yours sincerely
C0uCHP0t@t0

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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Sun Apr 01, 2018 5:03 pm    Post subject: Reply with quote

C0uCHP0t@t0 wrote:
Dear Mr. SteamsDev,
[...]Yours sincerely
C0uCHP0t@t0


These are post-formus, similar to chats, there's no need for letter-politeness here. Smile
Only if you use the PM system, and even then it's not obligatory, but will make a nice first impression Wink

Also, I like your maps a lot. You're quite the mapper Very Happy
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C0uCHP0t@t0
Vehicle Drone


Joined: 25 Mar 2018

PostPosted: Thu Apr 26, 2018 5:45 am    Post subject: Reply with quote

Dear Red Alert 2/Yuri's Revenge community,
The map City under attack has been updated and re-posted. Improvements mentioned above have been put into the map itself.
Those improvements include fixed beach, removed buildings in the vicinity of some ore fields to allow building placement, removed 2 large civilian building in the bottom left corner of the map to allow that player to expand their base a bit more and placement of the parking space in the middle of the map near the park to further allow base expansion.
Due to some problems with the map renderer or my insufficient knowlede with this program, the attached picture stays the same. If anyone would like to help me with the picture, I will appreciate that a lot.
Enjoy the map

Yours sincerely
C0uCHP0t@t0

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C0uCHP0t@t0
Vehicle Drone


Joined: 25 Mar 2018

PostPosted: Fri Apr 27, 2018 2:35 pm    Post subject: Reply with quote

Dear Red Alert 2/Yuri's Revenge community,
Additional small changes were made to make the map City under attack look and function better. Top right and bottom right players will now enjoy the benefit of an oil derrick placed in their vicinity to help them with their expansion.
Enjoy the map

Yours sincerely
C0uCHP0t@t0

Last edited by C0uCHP0t@t0 on Fri May 08, 2020 8:39 pm; edited 1 time in total

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McPwny
Cyborg Soldier


Joined: 29 Jan 2018

PostPosted: Wed Aug 14, 2019 4:38 pm    Post subject: Reply with quote

i liked this map so much i turned it into a co-op mission for 3 ppl. i really appreciate not only the detail but also that the cliffs are all made correctly
and had very few issues with heavy AI traffic. i will say there were a couple of instances of the overlap of building and cliffs causing errors, though.  
i appended an Author= tag and added your name to it, and intend to share this map.


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C0uCHP0t@t0
Vehicle Drone


Joined: 25 Mar 2018

PostPosted: Mon Aug 19, 2019 4:20 pm    Post subject: Reply with quote

Dear McPwny,
Thank you very much for your reply. I am very happy to hear you liked the map and in the same time interested to see how the map is going to function in co-op.
I am looking forward to see the multiplayer game of this map, perhaps uploaded to Youtube some day in the future.
Enjoy the map and please let me know if you have spotted any problems with the map, so I can correct them.

Yours sincerely
C0uCHP0t@t0

Last edited by C0uCHP0t@t0 on Fri May 08, 2020 8:40 pm; edited 1 time in total

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McPwny
Cyborg Soldier


Joined: 29 Jan 2018

PostPosted: Mon Aug 19, 2019 8:00 pm    Post subject: Reply with quote

i found only a handful of errors with building placement, where the overlaying of buildings onto cliffs causes a crash when destroyed.  it was  
only a matter of quickly checking with framework mode and building outlines on to solve; the biggest offender was the tech secret lab which is  
actually uncapturable due to cliff placement. the lat tiles and details themselves are absolutely flawless.

sorry i cant post a video or anything like that, but the version is compatible with cncnet if you want to try for yourself.

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C0uCHP0t@t0
Vehicle Drone


Joined: 25 Mar 2018

PostPosted: Sat Aug 24, 2019 12:53 pm    Post subject: Reply with quote

Dear Red Alert 2/Yuri's Revenge community,
Map City under attack has been updated and improved. Main changes include removed some structures around starting positions to allow even the AI to expand their bases, removed civilian owned units in close proximity of players to give them much needed space for buildings/units, added some custom scripts and terrain details and making a construction site in the middle of the map to allow the players to expand beyond their starting positions. Tech power plant there is going to help players with their expansion. Tech Secret lab has also been moved so players are able to capture it without problems.
For improvements send me a message.
Enjoy the map.

Yours sincerely
C0uCHP0t@t0

Last edited by C0uCHP0t@t0 on Fri May 08, 2020 8:40 pm; edited 4 times in total

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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Sat Aug 24, 2019 12:55 pm    Post subject: Reply with quote

C0uCHP0t@t0 wrote:
Dear Red Alert 2/Yuri's Revenge community,
Map City under attack has been updated and improved. Main changes include removed additional structures around players to allow even the AI to expand their bases, removed civilian owned units in close proximity of players to give them some much needed space for building/units, added some custom scripts and details and making a construction site in the middle of the map to allow the players to expand beyond their starting positions.
For improvements send me a message.
Enjoy the map.
Yours sincerely
C0uCHP0t@t0

Did you update the screenie attached to the first post?
I can make one if you want.

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C0uCHP0t@t0
Vehicle Drone


Joined: 25 Mar 2018

PostPosted: Sat Aug 24, 2019 1:03 pm    Post subject: Reply with quote

Dear TAK02,
Yes I did. It is a thumbnail, posted above. Compared against old map, I must admit this one is much more balanced and fun to play. If there are any known issues, please let me know.
Enjoy the improved version.

Yours sincerely
C0uCHP0t@t0

PS: I know this map is better for co-op or a campaign.
HINT: Be careful, some civilian units have heroic status.

Last edited by C0uCHP0t@t0 on Fri May 08, 2020 8:38 pm; edited 1 time in total

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C0uCHP0t@t0
Vehicle Drone


Joined: 25 Mar 2018

PostPosted: Fri May 08, 2020 8:37 pm    Post subject: Reply with quote

Dear Red Alert 2/Yuri's Revenge community,
Map City under attack has been updated and improved. Main changes include removed structures close to the ore fields, so players can build a refinery there, removed additional civilian owned units and base defences in close proximity of players to give them much needed space for buildings/units, added some minor terrain details and parking spaces/construction zones for future expansion, removed buildings, which were placed unintentionally on cliffs and removed some clutter inside the city. The preview has been updated and re-posted.
For improvements send me a message.
Enjoy the map.

Yours sincerely
C0uCHP0t@t0

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