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 Forum index » Modding Central » Red Alert 2 Editing Forum
OpenTopped aircraft carriers
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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Sun May 27, 2018 5:18 pm    Post subject:  OpenTopped aircraft carriers Reply with quote  Mark this post and the followings unread

It has been recently demonstrated that infantry inside an OpenTopped transport can fire V3 type missiles. I was wondering if anyone has tried making an OpenTopped unit with the infantry inside launching aircraft like a carrier? (I'm to busy lazy to test myself)  

If so it could open up the possibilities of carriers being able to launch different types of aircraft for different targets, AA or ASW etc...
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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Sun May 27, 2018 5:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

#Tongue

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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Sun May 27, 2018 5:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

https://ppmforums.com/viewtopic.php?t=45048
https://ppmforums.com/viewtopic.php?t=45055
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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Sun May 27, 2018 7:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hey mister, ever tried playing EASB Hour? Lots of fun stuff there. Very Happy

and I thought you have already known it since this
https://ppmforums.com/viewtopic.php?t=44889
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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Sun May 27, 2018 7:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

I know that it works with V3 type missiles, I haven't seen it used on spawned aircraft tho, so I wasn't sure if they would be able to return to the OpenTopped unit & reload like normal?
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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Sun May 27, 2018 8:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

No problem for landing/reload but Naval/LandTargeting doesn't seem to work, it looks like passenger are forced to use the transport's Naval/LandTargeting. Also stop command doesn't work
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AA Infantry


Joined: 15 Aug 2017
Location: Somewhere in Viet Nam

PostPosted: Mon May 28, 2018 9:01 am    Post subject: Reply with quote  Mark this post and the followings unread

I only use them as hard point AA defense though Very Happy

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fsolisiii
Vehicle Driver


Joined: 05 Apr 2021

PostPosted: Wed Oct 06, 2021 3:38 pm    Post subject: Re: OpenTopped aircraft carriers Reply with quote  Mark this post and the followings unread

Mig Eater wrote:
It has been recently demonstrated that infantry inside an OpenTopped transport can fire V3 type missiles. I was wondering if anyone has tried making an OpenTopped unit with the infantry inside launching aircraft like a carrier? (I'm to busy lazy to test myself)  

If so it could open up the possibilities of carriers being able to launch different types of aircraft for different targets, AA or ASW etc...


I've done it with my version of a Kiev Aircraft Cruiser, not only it has AA, Dual-Purpose Guns, and SAMs. it also has Custom Missiles, and ASW Helis, making it a Formidable Ship In-Game

You can have a 5 of them with a proper AlternateFLHX, you have to put 'em last, and as Infantry Dummy Units, The Vehicle Dummy Units will Launch The Other Spawned AC, They have to be positioned first in the InitialPayloadTypes order since they do not respect the AlternateFLHX, and place the 5 Infantry Dummy last.

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