The map's layout as well as the detailing both look mostly nice, although there are indeed a few things that could be improved (mainly involving the trees).
You placed down many tree groups (TC01-05) and as shown in LKO's DTA mapping guide, it's necessary to place impassable overlay under the foundation of those tree groups in order to prevent units from moving through them.
Mind that you should never place impassable overlay under the regular trees however, because those can be destroyed and the cell the tree used to be on would then remain impassable to units for no apparent reason.
A good number of the tree groups you placed overlap with one another and this doesn't always look great.
The placement of the trees along the bottom border of the map as well as along the north-east corner looks unnatural (the formation looks like a straight line along those borders, which gives an artificial impression).
Some areas still look slightly bland, so it could help to place some pebbles and some more tall grass (Ground 3) around.
The train tracks end too abruptly. You can find better endings within the "Train Tracks Normal Set" overlay.
You could optionally make the map slightly darker to make the light rays a bit more prominent if you want. You can do this by going to Edit>Lighting and then lowering the value for
Ambient. How much darker (if at all) is up to your own preference, as long as you don't make it so dark that it becomes difficult to see anything on monitors with low contrast ratios.
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