Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Fri Dec 13, 2024 3:26 am
All times are UTC + 0
[RA2/YR] Vortigaunt
Moderators: Global Moderators, Media Hut Moderators, OpenRA Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
Post new topic   Reply to topic Page 1 of 1 [13 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
god_l1k31
Light Infantry


Joined: 05 Oct 2014

PostPosted: Sun Sep 09, 2018 6:55 am    Post subject:  [RA2/YR] Vortigaunt
Subject description: not really satisfied
Reply with quote  Mark this post and the followings unread

ART:

[vortigaunt]
Cameo=vorticon
AltCameo=vortuico
Sequence=VortSequence
FireUp=4
Crawls=no
Remapable=yes
PrimaryFireFLH=90,0,125

[VortSequence]
Ready=48,1,1
Guard=48,1,1
Walk=0,6,6
FireUp=129,7,7
Idle1=97,17,0
Idle2=75,22,0
Die1=114,15,0
Die2=0,1,1
Die3=0,1,1
Die4=0,1,1
Die5=0,1,1
Cheer=56,19,0
Panic=0,6,6



vortigaunt .gif
 Description:
 Filesize:  214.12 KB
 Viewed:  10482 Time(s)

vortigaunt .gif



SCRN.20180909-094800-00665.png
 Description:
 Filesize:  53.92 KB
 Viewed:  10482 Time(s)

SCRN.20180909-094800-00665.png



vortigaunt.shp
 Description:

Download
 Filename:  vortigaunt.shp
 Filesize:  108.98 KB
 Downloaded:  393 Time(s)


Back to top
View user's profile Send private message
MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Tue Sep 11, 2018 9:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

What is that?
I like it, looks awesome. perect for Aliens, mutants or Halloween thematic.

_________________

PPM Halloween Season 2021

Back to top
View user's profile Send private message
Damfoos
Rocket Infantry


Joined: 27 Mar 2016

PostPosted: Tue Sep 11, 2018 10:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

Can you convert Combine troopers? Those would fit nicely for special infantry

Back to top
View user's profile Send private message
god_l1k31
Light Infantry


Joined: 05 Oct 2014

PostPosted: Wed Sep 12, 2018 5:39 am    Post subject: Reply with quote  Mark this post and the followings unread

Damfoos wrote:
Can you convert Combine troopers? Those would fit nicely for special infantry


I made the metro police which are part of the combine. U can see them in my previous posts

Back to top
View user's profile Send private message
Artraiden
Medic


Joined: 23 Apr 2017

PostPosted: Sun Oct 14, 2018 1:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

he is too thin...need some work and more remap

Back to top
View user's profile Send private message
PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Sun Oct 14, 2018 2:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

Artraiden wrote:
he is too thin...need some work and more remap


This is not original, the Vortigaunt is an Alien from Half Life, those guys can resurrect themselves upon death.

_________________
If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .

Back to top
View user's profile Send private message ModDB Profile ID Skype Account
NimoStar
Commander


Joined: 07 Nov 2012
Location: Buenos Aires

PostPosted: Wed Apr 10, 2019 6:34 am    Post subject: Reply with quote  Mark this post and the followings unread

Atraiden meant that it has low visibility, which it does. RA2 infantry is "fattened" to be more visible.

However, this can be nice for a TS neutral. It fits the style of the creatures.

_________________

Back to top
View user's profile Send private message Visit poster's website
Overmind
Rocket Cyborg


Joined: 05 May 2022

PostPosted: Tue May 17, 2022 7:19 am    Post subject: Reply with quote  Mark this post and the followings unread

Is the green projectile art a separate anim or did you recolor the tesla projectile ?

_________________
Red Alert 2 Yuri's Revenge Apocalypse mod:

https://www.moddb.com/mods/apocalypse1

Back to top
View user's profile Send private message
G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Tue May 17, 2022 7:32 am    Post subject: Reply with quote  Mark this post and the followings unread

Yea this needs to be thicker and have deeper internal shadow to help with separation. Right now this will blend in with most terrain it can be on, and the small noisy details don't help.

_________________
http://www.moddb.com/mods/scorched-earth-ra2-mod-with-smart-ai

Back to top
View user's profile Send private message
Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Tue May 17, 2022 10:53 am    Post subject: Reply with quote  Mark this post and the followings unread

Overmind wrote:
Is the green projectile art a separate anim or did you recolor the tesla projectile ?


It's a green tesla weapon, you need to use Ares to recolour Electric Bolts.

_________________



Back to top
View user's profile Send private message Visit poster's website ModDB Profile ID YouTube User URL Facebook Profile URL Twitter Channel URL
Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Tue May 17, 2022 11:31 am    Post subject: Reply with quote  Mark this post and the followings unread

G-E wrote:
Yea this needs to be thicker and have deeper internal shadow to help with separation

I doubt after 4 years any changes will be done

Ontopic my advice:
Create an infantry model in real life proportions and then squash down the height (Z-Axis) down by 25% and increase width and length (X and Y) by 10% to 25%.
This will make the unit wider/stockier, thus details easier to see and also makes it fit more closely to the proportions of original assets.

_________________
SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
Image Shaper______TMP Shop______C&C Executable Modifier

Back to top
View user's profile Send private message
adamstrange
Cyborg Artillery


Joined: 07 Mar 2013

PostPosted: Mon May 30, 2022 5:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

Can you post the art code please ?

Back to top
View user's profile Send private message
Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Mon May 30, 2022 6:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

adamstrange wrote:
Can you post the art code please ?

Can you look at the first post please? It's already there.

_________________
SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
Image Shaper______TMP Shop______C&C Executable Modifier

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [13 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
Quick Reply
Username:


If you are visually impaired or cannot otherwise answer the challenges below please contact the Administrator for help.


Write only two of the following words separated by a sharp: Brotherhood, unity, peace! 

 
You cannot post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.3148s ][ Queries: 15 (0.0375s) ][ Debug on ]