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Aircrafts and naval units not use alternative cameos
Moderators: Ares Support Team at PPM, Global Moderators, Red Alert 2 Moderators
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wiwimax
Soldier


Joined: 13 Dec 2016

PostPosted: Tue Sep 25, 2018 7:06 pm    Post subject:  Aircrafts and naval units not use alternative cameos
Subject description: How to make aircrafts and naval units to use alternative cameos for Veteran?
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According to:
http://ares-developers.github.io/Ares-docs/new/buildings/spybehavior.html?highlight=spy
In 'Veterancy' section.

My scenario:

[GATECH]
...
SpyEffect.Custom=yes
SpyEffect.AircraftVeterancy=yes
SpyEffect.NavalVeterancy=yes

-------------------------
rulesmd.ini

; Intruder ;Harrier
[ORCA]
Image=FALC
...
Trainable=yes

; Aegis Cruiser
[AEGIS]
...
Trainable=yes
-------------------------

artmd.ini

[AEGIS]
Cameo=AGISICON
AltCameo=AGISUICO
; TurretOffset=150
Voxel=yes
Remapable=yes

[FALC] ; Intruder
Voxel=yes
Remapable=yes
Cameo=FALCICON
AltCameo=FALCUICO
--------------------------------------------------

I cannot get to function the alternative cameos.
I put spy in Allied Battle Lab, and in another spy in Allied Airfield but aircrafts and naval units are not using their alternative cameos with veteran symbol.

What I'am doing wrong?

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Tue Sep 25, 2018 7:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

Did you make new Alt cameos? The original game didn't have any for aircraft and naval units so you'll need to make them yourself.

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wiwimax
Soldier


Joined: 13 Dec 2016

PostPosted: Tue Sep 25, 2018 7:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

Mig Eater wrote:
Did you make new Alt cameos? The original game didn't have any for aircraft and naval units so you'll need to make them yourself.


Yes of course, and I've put them in new expandmd98.mix.

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gameaddict11707
Grenadier


Joined: 15 Jul 2011

PostPosted: Tue Sep 25, 2018 8:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

When you've built the units, do they appear at veteran rank?

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wiwimax
Soldier


Joined: 13 Dec 2016

PostPosted: Tue Sep 25, 2018 10:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

gameaddict11707 wrote:
When you've built the units, do they appear at veteran rank?

Yes, both, the aircrafts and naval have veteran symbol.

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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Tue Sep 25, 2018 10:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

Guess changing cameo isn’t implemented.

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MRMIdAS
Energy Commando


Joined: 17 Jul 2008

PostPosted: Wed Sep 26, 2018 12:59 am    Post subject: Reply with quote  Mark this post and the followings unread

cxtian39 wrote:
Guess changing cameo isn’t implemented.


It is, kinda, some change, some don't for me.

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AlexB
Commander


Joined: 31 May 2010
Location: Germany

PostPosted: Thu Sep 27, 2018 4:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

Noted, will fix that when I'll have time. Thank you!

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Overmind
Rocket Cyborg


Joined: 05 May 2022

PostPosted: Mon Apr 22, 2024 11:11 am    Post subject: Reply with quote  Mark this post and the followings unread

Is SpyEffect.NavalVeterancy=yes stilll bugged and does not show veteran naval cameos ?

The units are building as veteran, but no alt cameos. Works fine for aircraft.

-Update-
It's working fine, I was using the wrong art file.

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