"Let's do this in texas style!" _________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
QUICK_EDIT
BUMP, Hey god_l1k31, will we see the spy one day? spy is my favorite class in the game _________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
QUICK_EDIT
I was going to implement the 9 classes and do something to show in my thread, where can I download this SHP? You didn't add it in the forums. _________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
QUICK_EDIT
Deploying sentry guns by that principle instead of mines has been done already, sure works.
Yeah but i thought this will work for vehicle units not infantry ones. Or is there other way around?
Sorry for my poor English first.
I came out a way to solve this problem.
Use a UnitDelivery SuperWeapon drops a turret, and use its animation to create a neutral fake unit as inhibitor. Set engineers as designators.
Give the turret an AttachEffect to hurt itself and give engineer an AttachEffect to heal the Turret so when engineer leave away or died the turret will be destroyed.
Use the turret's dead animation to kill the inhibitor.
Deploying sentry guns by that principle instead of mines has been done already, sure works.
Yeah but i thought this will work for vehicle units not infantry ones. Or is there other way around?
Not sure whether this matters anymore, but: yes, it works for infantry as well. I've used an infantry with a DeployWeapon with a MakeInfantry animation warhead in my mod. Of course, the issue remains of how to limit the number of Sentries to one per Engineer. While CartinShield's approach limits the number of Sentries to one at a given time, which is better than using Ammo, because Ammo would limit it for a fixed duration, it has the drawbacks that not only does it limit the number of Sentries to one, regardless of the number of Engineers - worse even, it limits the number of Sentries to one GLOBALLY, across all houses on a map. QUICK_EDIT
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