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How to show the new infantry ((Image)) from out of the game?
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Yosef Anan
Vehicle Drone


Joined: 06 Feb 2018

PostPosted: Fri Nov 23, 2018 7:35 am    Post subject:  How to show the new infantry ((Image)) from out of the game?
Subject description: can we put link of that image in the modded map?
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How to show the new infantry ((Image)) from out of the game?
can we put link of that image in the modded map?

Code:


[InfantryTypes]
200=LION

[LION]
UIName=Name:Lion
Name=Attack Lion (Yuri version)
NotHuman=yes
Category=Soldier
Primary=LionTeeth
Secondary=VirtualScanner
NavalTargeting=6
Prerequisite=YABRCK,NAPSIS
LeadershipRating=7
CrushSound=InfantrySquish
Strength=180
Armor=none
ReselectIfLimboed=yes
RejoinTeamIfLimboed=yes
DefaultToGuardArea=yes
TechLevel=1
Pip=white
Sight=9
DetectDisguise=yes
Speed=10
Owner=Russians,Confederation,Africans,Arabs,Neutral,Special,YuriCountry,British,French,Germans,Americans,Alliance
Cost=500
Soylent=250
Points=10
IsSelectableCombatant=yes
VoiceSelect=DogSelect
VoiceMove=DogMove
VoiceAttack=DogAttackCommand
VoiceFeedback=DogFear
VoiceSpecialAttack=DogMove
DieSound=DogDie
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1
MovementZone=Infantry
ThreatPosed=10
ImmuneToRadiation=no
Bombable=yes
AllowedToStartInMultiplayer=no
Size=1
VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER,SCATTER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
ImmuneToPsionics=yes
IFVMode=0
Trainable=no
Natural=yes

[LionTeeth]
Damage=30
ROF=15
Range=1.83
CellRangefinding=yes
Projectile=JUMP
Speed=30
Warhead=ParasiteDog
LimboLaunch=yes
Report=DogAttack
FireInTransport=no

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Virgil
Stealth Laser Trooper


Joined: 22 Jul 2018

PostPosted: Fri Nov 23, 2018 9:47 am    Post subject: Reply with quote  Mark this post and the followings unread

Code of your new image MUST be in your art.ini or the game will have no idea what image it should use, so no you can't do it only within a map file.

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PillBox20
Commander


Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Fri Nov 23, 2018 9:54 am    Post subject: Reply with quote  Mark this post and the followings unread

Do you have it in the art(md).ini?

Every unit needs to be listed in both art and rules files with the same name as the shp file.

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