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 Forum index » Modding Central » Tiberian Sun Editing Forum
No fog of war on TS CnCNet
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KnownUnknown
Vehicle Driver


Joined: 16 Apr 2019

PostPosted: Tue Apr 16, 2019 5:59 am    Post subject:  No fog of war on TS CnCNet Reply with quote  Mark this post and the followings unread

There is shoroud, but Fog never appears on CnCNet version of TS

This doesn't change if you enable the option Fog of War

It doesn't even change if you set "FogOfWar=yes" in the rules.ini yourself

Happens both in multiplayer and single player skrimish.

i have checked standalone mods that also use cncnet launchers such as dawn of the tiberium age and the same problem happens.

they all work like ra2 withoout fog which is a huge disappointment

Any diagnostic?


2019-04-16 02_53_53-Dawn of the Tiberium Age.png
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2019-04-16 02_53_53-Dawn of the Tiberium Age.png



Last edited by KnownUnknown on Tue Apr 16, 2019 7:32 am; edited 1 time in total

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Tue Apr 16, 2019 6:18 am    Post subject: Reply with quote  Mark this post and the followings unread

FoW has always caused crashes. It's not fixed yet afaik. FoW is disabled to avoid crashes.
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KnownUnknown
Vehicle Driver


Joined: 16 Apr 2019

PostPosted: Tue Apr 16, 2019 6:23 am    Post subject: Reply with quote  Mark this post and the followings unread

any way to re-enable it for a modder, crashes or not?

dont recall it causeing crashes on single player TS

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FunkyFr3sh
Cyborg Soldier


Joined: 23 Sep 2014

PostPosted: Tue Apr 16, 2019 8:15 am    Post subject: Reply with quote  Mark this post and the followings unread

The problem should be fixed now with both ts-ddraw and cnc-ddraw renderers, but we didn't re-enable FoW yet though.

Will have to talk to dkeeton about it, he made some patches for it so it actually works even without the new ddraws we made, maybe we can enable it again on the next update.

Edit:

We're going to have it enabled again on the next update, test build is here

https://downloads.cncnet.org/Temp/cncnet5.exe

If there are still any problems with it, let me know

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^Rampastein
Rampastring


Joined: 11 Oct 2008
Location: Gensokyo

PostPosted: Tue Apr 16, 2019 10:17 am    Post subject: Reply with quote  Mark this post and the followings unread

FunkyFr3sh wrote:
Will have to talk to dkeeton about it, he made some patches for it so it actually works even without the new ddraws we made, maybe we can enable it again on the next update.


IIRC it still crashes fairly quickly with other renderers despite that dkeeton's fixes made the crashes less common.
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KnownUnknown
Vehicle Driver


Joined: 16 Apr 2019

PostPosted: Tue Apr 16, 2019 1:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

Doesn't matter to me, other renderers can be disabled to me, doesn't matter if not enabled on the official multiplayer version, just want a moddable CnCNet version pack that has fog...

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GREEN
Medic


Joined: 26 Dec 2016

PostPosted: Sat Nov 21, 2020 12:18 pm    Post subject: ping Reply with quote  Mark this post and the followings unread

so, can we enable good ol Fog Of War also for TI or WarZone yet?

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sat Nov 21, 2020 12:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

FoW will be part of the next update for TI. It will only be available in single-player though, as the desync crashes are still very common in multiplayer games.
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GREEN
Medic


Joined: 26 Dec 2016

PostPosted: Sat Nov 21, 2020 3:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

the other option is to disable drawing units under shroud, which can be made to look like fog of war.

maybe via
\github\ts-patches\src\easy_shroud.c




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BarakYisrael
Civilian


Joined: 21 Jan 2022

PostPosted: Mon Apr 18, 2022 9:08 am    Post subject: Reply with quote  Mark this post and the followings unread

any update on this guys? for Warzone

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