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YR Expanding Destruction 2
Moderators: Generals Moderators, Global Moderators, OpenRA Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
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ComradeSpike
Vehicle Driver


Joined: 15 Jun 2003

PostPosted: Fri Jul 02, 2004 6:49 pm    Post subject:  YR Expanding Destruction 2 Reply with quote  Mark this post and the followings unread

This is the final version of my mod Expanding Destruction 2.
There are many new units, structures, game modes, and even 3 singleplayer missions (allied campaign). The AI is very much improved and will be a challenge for veteran players (Brutal lives up to it's name ) Most of all it is something new if your YR is getting a little boring...

http://66.207.4.253/cncmodsector/attachments/Expanding%20Destruction%202%20Final.zip

Some Details:
Country flags for each Country (except yuri and America) -->
these flags are used to build country specials, capture these to gain Access to other tech (EX: Korea captures russian flag.... now they can build Tesla Tanks
Soviet wall has been Changed to Russian wall only for russia
2 New anti-air weapons:
AA GUN (allies -->after barracks)
Missile Defense Silo (Soviets -->after barracks)
Barricades are new wall for every country
Theif steals vehicles and money
Special Ops are the same as GIs except they are much more powerful in buildings and when deployed
Flamethrower Infantry are the new Soviet infantry and are only effective against infantry and some buildings
Yuri's Genetic Virus can Mutate any infantry within her range, including your own... very expensive, build limit 1
Abrams is the new allied tank... similar to Grizzly Tank
Mammoth tank is Soviet smaller version of the Apocalypse much weaker in armor but similar in attack power
SSM Launcher and Howitzer are slow moving and extremely powerful....
Cruiser is the new Allied ship, it is slow moving death......
Many new planes.... plus Soviet airpads....
Spy satallite gets you the spy, theif, and DemoSquadronSuperweapon
Howitzer is long range and powerful but slow
Mech. Battle Armor can hold an infantry unit and allow it to fire out
Cold Fusion Generator- allies finally get an efficient power plant
The scourge has an acid launcher and flamethrower

Modes:
Lightning war, everything builds instantly
Crate War, hundreds of crates
Free Battle, everything costs $0 as long as you have a conyard
Capture the Flag, defend your flag and destroy others to win!

New Paradrop: Demo squad
Money and units availible at start are much more
Many more different units start in battles
Many more units can garrison structures.

_________________
Bang!

Last edited by ComradeSpike on Sat Jul 03, 2004 5:16 pm; edited 2 times in total

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Kravvitz
Commander


Joined: 25 Mar 2003
Location: USA

PostPosted: Sat Jul 03, 2004 3:36 am    Post subject: Reply with quote  Mark this post and the followings unread

File not found...

Please fix the URL.

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Check out my FAQ and Modding Info Page.
Community Links Page
http://www.dynamicsitesolutions.com/

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ComradeSpike
Vehicle Driver


Joined: 15 Jun 2003

PostPosted: Sat Jul 03, 2004 5:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

thanks Kravvitz.... Wink

Fixed Very Happy

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Kravvitz
Commander


Joined: 25 Mar 2003
Location: USA

PostPosted: Sat Jul 03, 2004 7:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Much better. Smile

You may want to fix it in your posts on other forums too.

_________________
Check out my FAQ and Modding Info Page.
Community Links Page
http://www.dynamicsitesolutions.com/

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