Posted: Sat Aug 03, 2019 9:26 pm Post subject:
Is it possible to make Hijacker "hunt" for vehicles?
with ARES i modded allied spy to have additional role of hijacker. added these:
VehicleThief=yes
VehicleThief.BreakMindControl=no
VehicleThief.OneTime=yes
VehicleThief.KillPilots=1 ;-1
VehicleThief.EnterSound=HijackerEnterSound
CanDrive=yes
as spy is not combat unit initially it doesn't honor any attack-move or guard. so is it possible at all to give it a feature of either waiting/guarding for vehicles to hijack, or "atttacking vehicles" through attack-move?
main goal is to avoid the need to manually send each spy-hijacker to target. QUICK_EDIT
Just use the 3.0 scripts as Virgil said. If you have more than 1 hijacker in a team they all go for the same vehicle, gets a little messy but still works _________________
ayylmao on Discord QUICK_EDIT
Take Vehicles
The format is '67,0'. All infantry that can either drive or hijack vehicles will be assigned the closest object they can drive or hijack.
am i right to understand that this involves aimd editing? QUICK_EDIT
Take Vehicles
The format is '67,0'. All infantry that can either drive or hijack vehicles will be assigned the closest object they can drive or hijack.
am i right to understand that this involves aimd editing?
Correct! There's also an AI editor on the forums, not sure if it is updated to include new Ares strings though - you can still use, those will just need manual input.
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum