Hello mortals! IT'S ALIVE! MasterHaosis Monster Factory present you Frankenstein Monster. it is edited version of Quiet's which he made few years ago while active. It was double bigger and got no face, just dark, it did not fit RA2 scale. But professionally made. I resized it (it lost some quality logically), then I edited it, repainted and manually drawn some stuff. So you get fresh new Frankenstein. Credit to Quiet as well!
Here are examples
[FRANK]
Sequence=FrankensteinSequence
Crawls=no
FireUp=4
;PrimaryFireFLH=100,-25,135
Cameo=FRANKICON
AltCameo=FRANKUICO
[FrankensteinSequence]
Ready=0,1,1
Guard=0,1,1
Walk=8,8,8
Idle1=72,15,0,SE
Idle2=87,15,0,S
Prone=0,1,1
Crawl=0,1,1
Die1=102,15,0
Die2=117,15,0
Die3=0,1,1
Die4=0,1,1
Die5=0,1,1
FireUp=132,8,8
FireProne=0,1,1
Down=0,1,1
Up=0,1,1
Cheer=196,8,0,SE
Paradrop=0,1,1
Panic=8,8,8
[FRANK]
UIName=NOSTR:Frankenstein
Name=Frankenstein
Category=Civilian
Primary=Mummypunch
Secondary=Mummysmash
Strength=400
Armor=plate
TechLevel=-1
CrushSound=InfantrySquish
Sight=6
Speed=3
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
AllowedToStartInMultiplayer=no
Cost=100
Soylent=200
Points=5
Fraidycat=yes
Civilian=yes
Nominal=yes
Pip=yellow
VoiceSelect=MummySelect
VoiceMove=MummyMove
VoiceAttack=MummyMove
DieSound=MummyDie
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1
MovementZone=Infantry
ThreatPosed=0 ; This value MUST be 0 for all building addons
ImmuneToVeins=yes
Size=1
;Trainable=no
Unnatural=yes
CloseRange=yes
DefaultToGuardArea=yes ; the much awaited dog default to move and attack when resting
GuardRange=6
SelfHealing=yes
;ImmuneToPsionics=yes
UseOwnName=true
ElitePrimary=Mummypunch
EliteSecondary=Mummysmash
Prerequisite=YABRCK
Fearless=yes
CivilianEnemy=yes
IsCow=yes





