:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::

Do you want to advertise at Project Perfect Mod. Find out how to do it HERE.

The time now is Thu Dec 01, 2022 11:31 pm
All times are UTC + 0
 Forum index » Modding Central » Red Alert 2 Editing Forum » Mapping Discussion
Final Alert 2 YR v1.02 Patches
Moderators: Global Moderators, Red Alert 2 Moderators
Post new topic   Reply to topic Page 3 of 3 [108 Posts] Mark the topic unread ::  View previous topic :: View next topic
Goto page: Previous 1, 2, 3
Author Message
Andrew84
Medic


Joined: 20 Dec 2020

PostPosted: Sat Jul 02, 2022 12:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks, it worked.
But, unfortunately, the territory on the hills turns out to be corrupted.. Probably, there are too many details on my Oceania, and there is still not enough memory.

Friends, please report here if they patch RA2 on CNCNET and solve this problem.

Back to top
View user's profile Send private message
E1 Elite
Commander


Joined: 28 May 2013

PostPosted: Sat Jul 02, 2022 1:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Corruption occur when the game can't find the tiles specified in the map or height level is 14 or higher. Or corrupted tile graphics in game etc.

Can you share the without corruption map and the one showing corruption map.

Back to top
View user's profile Send private message
Andrew84
Medic


Joined: 20 Dec 2020

PostPosted: Sat Jul 02, 2022 7:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

MMM is corrupted
Something wrong with territory on heigh 8. When I scaled the map to 256x256 the area was not damaged, however, it becomes damaged when you raise a lot of territory to level 8. In this case, all the territory that is not grass in the game changes the height level.
And sometimes error happens when moving units


[8] Oceania v3.8A (CCCP84).map
 Description:

Download
 Filename:  [8] Oceania v3.8A (CCCP84).map
 Filesize:  1.59 MB
 Downloaded:  9 Time(s)


ocean MMM.map
 Description:

Download
 Filename:  ocean MMM.map
 Filesize:  1.71 MB
 Downloaded:  10 Time(s)


Back to top
View user's profile Send private message
E1 Elite
Commander


Joined: 28 May 2013

PostPosted: Sat Jul 16, 2022 11:27 am    Post subject: Reply with quote  Mark this post and the followings unread

Map with 256x256 terrain works fine with height 8. Attaching the tiles copied from the MMM map to the working map. With 9300 lines in IsomapPack5 after better compression, you don't have much room for further details. Can ask the CnCNet people to apply the patch to support larger maps.

That MMM map has other issues like preview/previewpack section headers are missing, content is present after digest section, etc.


Oceania_256x256.rar
 Description:

Download
 Filename:  Oceania_256x256.rar
 Filesize:  913.9 KB
 Downloaded:  20 Time(s)


Back to top
View user's profile Send private message
Andrew84
Medic


Joined: 20 Dec 2020

PostPosted: Sun Jul 17, 2022 12:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks for taking the time to fix this issue, however the map you posted is still broken. I would even say that it is even more corrupted.
I also tried to understand the problem, and found out that the more territory is raised, the more spoiled territory is obtained.
By lowering the level of part of the territory, I got a normal territory at level 8, however, the territory remained corrupted at level 12.
That is, the territory begins to degrade from top to bottom. And the more spoiled territory, the more territory is raised.

Back to top
View user's profile Send private message
Andrew84
Medic


Joined: 20 Dec 2020

PostPosted: Tue Jul 26, 2022 5:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

Another problem has surfaced. The game throws an error when a unit crosses certain coordinates. Some diagonal line at the bottom left of the map. Approximately where the line passed, beyond which there were no details on the territory before the map was compressed through the map renderer.

Back to top
View user's profile Send private message
E1 Elite
Commander


Joined: 28 May 2013

PostPosted: Wed Jul 27, 2022 10:09 am    Post subject: Reply with quote  Mark this post and the followings unread

Just checked. I leveled the terrain on the left edge on the shared map and I was able to move the units from bottom-left to top-left and then to top-right and in reverse too. No problem, no crash. AI is also able to move units to bottom-left corner with a waypoint placed there. Terrain needs correction if it crashes on your end.

I suppose what you are calling as corruption is at the edge where you expanded and where one cell is at height 8 and next cell at 4 or 0. I haven't seen this problem with proper terrain and using compressing of the tiles pack.

Best would be to apply the patch to game exe, then even the compression methods won't be needed as those can't compress beyond a point and you won't be limited with map details.

Back to top
View user's profile Send private message
McPwny
Shrapnel Sniper


Joined: 29 Jan 2018

PostPosted: Fri Aug 05, 2022 5:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

fa2sp is crashing when i try and use the ambient lighting controls, trigger action 72.
_________________
visit my moddb profile for .shp downloads and stuff

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 3 of 3 [108 Posts] Goto page: Previous 1, 2, 3
Mark the topic unread ::  View previous topic :: View next topic
 Forum index » Modding Central » Red Alert 2 Editing Forum » Mapping Discussion
Jump to:  
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1615s ][ Queries: 13 (0.0157s) ][ Debug on ]