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 Forum index » Other Projects » Alpha Projects » Command & Conquer Red Alert History
The most important tech structure!
Moderators: Madin
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Madin
Gauss Rifle Trooper


Joined: 05 Apr 2009

PostPosted: Thu Oct 31, 2019 1:07 pm    Post subject:  The most important tech structure!
Subject description: Oil Derrick
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This bizarrely iconic tech structure is now in Red Alert History, and while the capture bonus, and credit tic are obviously coded in, the all important question is: Does the Oil Derrick give build radius?
Currently the answer is yes. But only for static base defences, and the build radius is obnoxiously small!
This is deliberate, as ideally a player would not be able to build a bunker off a oil derrick's build radius.  Of course testing will ultimately decide whether the derrick's build radius will remain.


OilDerrick_DefenceRadius_01.jpg
 Description:
Being able to protect a derrick with a defence structure is obnoxious!
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OilDerrick_DefenceRadius_01.jpg



OilDerrick_DefenceRadius_03.jpg
 Description:
The circles show the build radius!
 Filesize:  1.4 MB
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OilDerrick_DefenceRadius_03.jpg



OilDerrick_Sentry_03.jpg
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"Come and get it! haha!"
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OilDerrick_Sentry_03.jpg



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TAK02
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Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Thu Oct 31, 2019 1:59 pm    Post subject: Reply with quote

Hmm....
I think the best you could do is make the build radius as large possible, but small enough that non-1x1 buildings can't be built without having to resort to some time-consuming precision work.
Otherwise it'd be a work of precision to place a turret at the Derrick's edge, and that'd be bad.

Speaking of building at the edge: are build-radii in C&C 3 limited to circles or can squares/custom polygons be put in through workarounds we haven't figured out yet?
RA3 had square/rectangular build-radii, and it shares the engine with C&C 3.
Surely someone knows a thing or two about hacking EXEs with DLLs?
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Madin
Gauss Rifle Trooper


Joined: 05 Apr 2009

PostPosted: Thu Oct 31, 2019 10:21 pm    Post subject: Reply with quote

TAK02 wrote:
are build-radii in C&C 3 limited to circles?

Yes it is.
I mostly agree with your comment. There is no issue placing a small defence structure at the moment.
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TAK02
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Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Fri Nov 01, 2019 7:00 am    Post subject: Reply with quote

OK.

But I still feel the build-radius is tad too... small, compared to the structure.

What you should've done for the pics was first place turrets where you could, and then show us the radius in the same picture for a proper comparison.

EDIT: should've chked OilDerrick_DefenceRadius_01.jpg first.

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