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Is there any way to make ore drill spawn gems
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Renu48
Cyborg Soldier


Joined: 11 Nov 2018

PostPosted: Sat Nov 02, 2019 12:32 am    Post subject:  Is there any way to make ore drill spawn gems Reply with quote  Mark this post and the followings unread

I want to be able to build an ore drill capable of only spawning gems

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McPwny
Cyborg Artillery


Joined: 29 Jan 2018

PostPosted: Sat Nov 09, 2019 3:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

i dont think so, at least i couldnt get it to work the several times i tried to mod maps to make it work. ill also
note that i could get ore but not gems to spawn using debris, meaning that either the game logic to spawn gems
the same way that blue tib or whatever was spawned in TS is just plain gone like veinholes, or the feature was broken
in some way between TS and RA2

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Virgil
Stealth Laser Trooper


Joined: 22 Jul 2018

PostPosted: Sat Nov 09, 2019 5:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

TS also has no logic for blue tib spawning, it's an FS feature (forgot that flag's name, should be on the tibtree), while iirc RA2 is built on vanilla TS, so no.

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Sat Nov 09, 2019 6:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

the FS key is TiberiumToSpawn, which doesn't exist in RA2/YR

however you can still create a dummy building which spawns gems via an activeanim.
[building]
ActiveAnim=dummy

[dummy]
LoopCount=-1
TrailerAnim=gemspawn

[gemspawn]
MaxXYVel=25.0
MinZVel=25.0
Elasticity=0.0
Bouncer=yes
TiberiumSpawnType=GEM01
TiberiumSpreadRadius=3 ;0-9 possible

You can check out the tiberium spreader buildings in TI and DTA

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