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NProject 2.10 has been released!
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Supreme Banshee

Joined: 15 Aug 2002
Location: Brazil

PostPosted: Thu Dec 19, 2019 7:12 am    Post subject:  NProject 2.10 has been released!
Subject description: Time to build new cities with tons of fixed civilian assets!
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Version 2.10 of NProject has been released a couple of days ago. This Generals: Zero Hour mod improves the game by fixing bugs, changing the balance of the game, improving AI, and more. There are also additional toys for all factions and sub-factions including Civilians, as well as a playable Boss General with fully functional AI.

This specific version introduces many of civilian asset fixes and balance changes among the other things. Here's the changelog:


- Tons of fixes and improvements for civilian buildings, units, and props alike!
- Implemented new garrison slots standards! Now smaller civilian buildings will have fewer garrison slots while the larger ones have more slots.
- Smaller civilian buildings now will also have fewer health points while larger ones are more sturdy.
- Applied infantry fixes to the civilian units, such as infantry unit scaling, updated death effects, synced running speed animations, etc.
- Added the missing texture files that supposed to fix the downscaled textures in ZH (completing the old fixes)
- Fixed the damage discrepancy issue caused by rocket projectile weapons due to them hitting each other upon detonation that makes them ineffective on massed attacks
- Added Spy Post to all China generals
- Revamped Support Van unit due to the new Spy Post building
- Added new model to Chinese Carpet Bomber

Head to its ModDB Profile for more information and to download this version. Have fun!

Key Words: #News #Release #Generals #ZeroHour #NProject 

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