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Red Alert 2 Recalculated 0.1 has been released!
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Banshee
Supreme Banshee


Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue Dec 24, 2019 7:28 am    Post subject:  Red Alert 2 Recalculated 0.1 has been released!
Subject description: It's time to 'recalculate' how we do these mods.
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Hello everyone! Sorry for the recent silence. I've been distracted with The Witcher TV series recently. Too bad it was all that wait for only 8 episodes, which I'm watching again, due to the non-linearity of the pace of the story. Anyway, back to business: a couple of days ago, Agent.Z has finally released Red Alert 2: Recalculated 0.1.

It is a Red Alert 2: Yuri's Revenge modification that tweaks the game with new units, gameplay balance changes, graphics, etc. It also brings some new playable missions for all factions. Here's the changelog of this version:

Quote:

- 4 Campaign mission maps per side (some of them are subparts of longer missions)
- Most vehicles have new graphics.
- The countries are more diverse than in YR, though there are fewer of them.
- Adapted original YR missions that work with the mod. They are also generally more difficult.
- Some replaced structure art, such as the Allied Patriot missile.
- A balance that is distinct from the familiar one from YR.
- A small number of new skirmish maps.
- New map details, such as trees and construction materials.
- There are still some placeholders left, such as missing cameos or old graphics.



And here's a screenshot of a soviet mission:




Find out more information about Red Alert 2: Recalculated at its ModDB Profile, where you can also download the mod. Have fun!

Key Words: #News #Release #RedAlert2 #YurisRevenge #RA2Recalculated 

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