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straight projectiles
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RAWRmods
Cyborg Engineer


Joined: 10 Mar 2019

PostPosted: Mon Dec 30, 2019 7:34 am    Post subject:  straight projectiles Reply with quote  Mark this post and the followings unread

I want my projectiles to be straight. I'm trying to make the missilelauncher of the gi guard not drop. Level=yes doesn't work.
I looked at RehteA's post: "Just the default type projectile(ROT=0,Arcing=no,Vertical=no,Inviso=no) with Gravity=0 " but the projectile still drops and doesn't reach it's 10 range.

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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Mon Dec 30, 2019 8:47 am    Post subject: Reply with quote  Mark this post and the followings unread

Post the whole weapon and its projectile.
There might be something you overlooked in there.

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RAWRmods
Cyborg Engineer


Joined: 10 Mar 2019

PostPosted: Tue Dec 31, 2019 3:33 am    Post subject: Reply with quote  Mark this post and the followings unread

Here's the weapon:

;GI Missile Launcher
[MissileLauncher]
Damage=200
ROF=200
Range=10
Burst=1
Projectile=GiGuardHeatSeeker
Speed=30
Warhead=GUARDWH
Report=GuardianGIDeployedAttack
MinimumRange=1
Anim=RKTB



here's the projectile:

; aircraft and ground heatseeker
[GiGuardHeatSeeker]
Arm=2
Shadow=no
Ranged=yes
AA=no
AG=yes
Image=DRAGONGIGUARD
SubjectToElevation=no
SubjectToWalls=yes
ROT=0
Arcing=no
Vertical=no
Inviso=no
Gravity=0

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unknown_men
Cyborg Soldier


Joined: 09 Apr 2015
Location: Vi?t Nam

PostPosted: Tue Dec 31, 2019 3:37 am    Post subject: Reply with quote  Mark this post and the followings unread

Change your ROT= to 1 or Arms= to 0.

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RAWRmods
Cyborg Engineer


Joined: 10 Mar 2019

PostPosted: Wed Jan 01, 2020 4:39 am    Post subject: Reply with quote  Mark this post and the followings unread

unknown_men wrote:
Change your ROT= to 1 or Arms= to 0.


Wow that fixed it, thanks man!

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