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Flying transport problem
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GeckoYamori
Cyborg Artillery


Joined: 06 Jun 2004
Location: Sweden

PostPosted: Sun Jul 11, 2004 4:28 pm    Post subject:  Flying transport problem Reply with quote  Mark this post and the followings unread

I'm trying to code a chinook helicopter but I'm having some problems. It won't land anywhere that isn't near a helipad. Here's the code:

[CHINK]
Name=Chinook Transport
Image=ORCA
Prerequisite=GAHPAD
Strength=300
Category=AirPower
Armor=light
TechLevel=6
Sight=8
RadarInvisible=no
MoveToShroud=yes
Landable=yes
Dock=GAHPAD,NAHPAD
PipScale=Passengers
Passengers=5
Speed=11
PitchSpeed=.16
Owner=GDI
Cost=1000
Points=20
ROT=5
Crewed=yes
GuardRange=30
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=4
VoiceSelect=30-I000,30-I002,30-I004,30-I006
VoiceMove=30-I014,30-I016,30-I018,30-I022
VoiceAttack=30-I022,30-I030,30-I034,30-I036
Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1}
MovementZone=Fly
ThreatPosed=10 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
AuxSound1=ORCAUP1 ;Taking off
AuxSound2=ORCADWN1 ;Landing

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Mike
Commander


Joined: 11 Jan 2003
Location: Netherlands

PostPosted: Sun Jul 11, 2004 4:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Check the tutorials, Unless you make a 1.08 mod, it is hardcoded unless you use one of the 3 work arounds over there............

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christophski the great
Energy Commando


Joined: 21 May 2004
Location: England

PostPosted: Sun Jul 11, 2004 6:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

try givin it carryall=yes

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Jul 11, 2004 7:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

carryall=yes is the "less worse" solution (let's call it in this way). The way the troops are delivered are terrible... another interesting solution is the paratroop transport, however, you have to fire the weapon before it lands (when loaded with passengers).

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