:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::

Do you want to advertise at Project Perfect Mod. Find out how to do it HERE.

The time now is Sat May 30, 2020 7:52 am
All times are UTC + 0
 Forum index » Modding Central » Media Hut » SHPs
G-E's Corner Apartment complex
Moderators: Global Moderators, Media Hut Moderators, OpenRA Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
Post new topic   Reply to topic Page 1 of 1 [6 Posts] View previous topic :: View next topic
Author Message
G-E
General


Joined: 09 Feb 2015

PostPosted: Mon Jan 27, 2020 11:03 am    Post subject:  G-E's Corner Apartment complex Reply with quote

Standard RA2 palettes, 4x4 foundation, art code is up to you.


cacom03.jpg
 Description:
 Filesize:  100.48 KB
 Viewed:  886 Time(s)

cacom03.jpg



Building--CACOM03.rar
 Description:

Download
 Filename:  Building--CACOM03.rar
 Filesize:  116.92 KB
 Downloaded:  28 Time(s)


_________________
http://www.moddb.com/mods/scorched-earth-ra2-mod-with-smart-ai

Back to top
View user's profile Send private message
Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Mon Jan 27, 2020 2:07 pm    Post subject: Reply with quote

The holes and cracks in the damage frame are pretty well made.
A bit more would be nice however. Like the fence/wall partially bend down/destroyed or a balcony hanging only loose on one end.
Some scorch marks would also help since for a damage state it still looks pretty clean.
_________________
SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
Image Shaper______TMP Shop______C&C Executable Modifier

Back to top
View user's profile Send private message
BySc
Cyborg Cannon


Joined: 07 Jul 2013
Location: Anywhere In The World

PostPosted: Mon Jan 27, 2020 7:04 pm    Post subject: Reply with quote

Looks so cool, thanks.
_________________

Back to top
View user's profile Send private message ModDB Profile ID
G-E
General


Joined: 09 Feb 2015

PostPosted: Tue Jan 28, 2020 8:00 am    Post subject: Reply with quote

DamageFireOffset0=-18,-72
DamageFireOffset1=70,-34
_________________
http://www.moddb.com/mods/scorched-earth-ra2-mod-with-smart-ai

Back to top
View user's profile Send private message
XxpeddyxX
Commander


Joined: 03 Sep 2004
Location: Sydney, Australia

PostPosted: Wed Jan 29, 2020 1:22 am    Post subject: Reply with quote

I like! Have you made desert/middle eastern type structures before? Would love to have desert maps with these and the YR ones aren't enough
_________________

ayylmao on Discord

Back to top
View user's profile Send private message
G-E
General


Joined: 09 Feb 2015

PostPosted: Wed Jan 29, 2020 2:48 am    Post subject: Reply with quote

Lin Kuei Ominae wrote:
The holes and cracks in the damage frame are pretty well made.
A bit more would be nice however. Like the fence/wall partially bend down/destroyed or a balcony hanging only loose on one end.
Some scorch marks would also help since for a damage state it still looks pretty clean.

I understand what you mean, and I've added some tiny things here and there to my version after, but overall I like to keep the extent of damage down. This is also a topleft/topright facing building, so I expect most of the firefights will happen on the faces you can't see, not the irrelevant fencing below.

It might sound silly, but I tend to think the engineer repair process kinda requires damage to be less structural than what Westwood tended to do in some cases, like thoroughly broken or even hunched over from cracking. Engineers aren't gods, so it seems only logical to keep it superficial?

I also tend to put the damage in areas that I expect would be targeted by fire, such as approximately where the garrisoned troops are shooting from.

PS. I should note that I use a modified unitsno.pal with the blue background and turquoise shadow colours for all the theaters, you might notice some artifacts if using the pinked out unittem.pal ... it's an easy mod to gain all the light blues with no adverse effects.
_________________
http://www.moddb.com/mods/scorched-earth-ra2-mod-with-smart-ai

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [6 Posts] View previous topic :: View next topic
 Forum index » Modding Central » Media Hut » SHPs
Jump to:  
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
Quick Reply
Username:


If you are visually impaired or cannot otherwise answer the challenges below please contact the Administrator for help.


Write only two of the following words separated by a sharp: Brotherhood, unity, peace! 

 
You cannot post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1510s ][ Queries: 13 (0.0207s) ][ Debug on ]