Posted: Fri Feb 07, 2020 6:07 pm Post subject:
Change request to how cschemes are loaded
I can't be the only one who thinks hardcoded structures make sense, especially when there are various numbers within each cscheme. This would make a whole lotta sense if "user" or "custom" wasn't a catch-all and any user made dirs would be mirrored by the menus.
I personally have more use for a split RA2 and SE categories since I use a custom unit*.pal for most things, but I don't necessarily wanna delete all the RA2 schemes, just contain them away from mine. I don't know why I have to have the Apollo and other packs clogging up the menu. I just spent an hour making 20 new ones...
I'd like to see the tree loaded as-is from disk, perhaps even allow moving my cschemes up one level into the main scheme menu would be better, instead of further nested -- if you don't want to allow removing the pre-existing packs sub-menus. There's really no need for all the sub-menu nesting when there are so few items anyway.
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Fri Feb 07, 2020 7:04 pm Post subject:
Thanks for the suggestion. I agree with you. You shouldn't be obligated to have the custom scheme menu clogged by Apollo's and other packs. It should be optional. Right now I'm a bit more focused on coding my Ph.D. Thesis, but once I return to work on OS SHP Builder, I'll look into this and the thing you PMed me a while ago. QUICK_EDIT
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