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 Forum index » Modding Central » Red Alert 2 Editing Forum
Airstrip and Helipad Help
Moderators: Global Moderators, Red Alert 2 Moderators
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Keanu113
Vehicle Drone


Joined: 17 Dec 2017

PostPosted: Thu Feb 20, 2020 3:13 am    Post subject:  Airstrip and Helipad Help Reply with quote

how can i make a War Factory like the Nod Airstrip like instead of having vehicles coming from the factory but have them delivered by an AC130.

and how can i make a Helipad that doesn't needed to be docked by air units, but acts like a War Factory except only Air Units, as i wanted the Kirov Airship instead to come out from the Helipad instead the War Factory

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XxpeddyxX
Commander


Joined: 03 Sep 2004
Location: Sydney, Australia

PostPosted: Thu Feb 20, 2020 5:56 am    Post subject: Reply with quote

1. Requires a lot work around hacks but is definitely doable, I suggest you look around these forums and play with dummy units and paradrop superweapons that use designators.

2. Easily achievable via 'BuiltAt'. But will also need dummy unit and superweapons if you're building kirovs where aircraft normally come out of.

These functions will all require Ares though.
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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Thu Feb 20, 2020 7:40 am    Post subject: Reply with quote

XxpeddyxX wrote:
1. Requires a lot work around hacks but is definitely doable, I suggest you look around these forums and play with dummy units and paradrop superweapons that use designators.

no need for that.
Create an animation of an approaching/delivering plane and use this for the ProductionAnim on the factory.
Then add a dummy door anim to delay the release of the unit just right to match the productionanim.
See DTA how it did that.
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