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[GLA] Terrorist
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DaubertMotion
Soldier


Joined: 17 Dec 2015

PostPosted: Thu Feb 27, 2020 1:07 am    Post subject:  [GLA] Terrorist
Subject description: Generals Conversion, RA2 sized
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GLA Terrorist.  Contains Stand, Run, Idle A, Idle B, Die A, Die B, Fire, and Paradrop frames.  "Fake" shadows.  Unfortunately he's green with only a little bit of remap on his chest, but a color conversion should be easy to suit the needs of your mod.



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MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Sat Feb 29, 2020 12:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

,,I will make the sacrifice!"
,,We have network!"
,,I know people there!"
,,We must have justice!"
Very Happy

Nice work... Now worker! Worker could be used as mechanic, to repair vehicles, as we can do it in Ares.
Also, you could do Angry Mob as well! We can also select multiple under one select via GroupAs= it would be funny hahaha

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DaubertMotion
Soldier


Joined: 17 Dec 2015

PostPosted: Sat Feb 29, 2020 2:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

I have the worker in progress with stand, run, idle A, die A.  I need to find the texture for the box so I can do stand with box, pick up box, and walk with box.  Then I'll finish the worker with hammer attack.

I will probably hold off on the mob and do the saboteur after the worker.

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MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Sat Feb 29, 2020 5:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

So, you are really into this GLA stuff... Just keep working, you did well. They are perfect for our desert maps

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DaubertMotion
Soldier


Joined: 17 Dec 2015

PostPosted: Sun Mar 01, 2020 11:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Not so much that I'm really into GLA, but I just want to convert the generals stuff and figured I'd focus one side at a time.  China will be next.  In theory I could do the renegade infantry as well, but they seem a bit harder.

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Fryone
Cyborg Soldier


Joined: 30 Mar 2015
Location: Russia

PostPosted: Mon Aug 24, 2020 1:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

Remap fixed and shadow frames added!

[GlaTerroristSequence]
Ready=0,1,1
Guard=0,1,1
Prone=0,1,6
Down=0,1,2
Crawl=0,1,6
Walk=8,7,7
Up=0,1,2
Idle1=64,13,0,W
Idle2=77,17,0,E
Die1=94,15,0
Die2=109,15,0
Die3=0,1,0
Die4=0,1,0
Die5=0,1,0
FireUp=124,6,6
FireProne=0,1,6
Paradrop=187,1,1
Cheer=172,15,0,SE



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Mr.Hymn
Missile Trooper


Joined: 01 May 2020

PostPosted: Tue Mar 28, 2023 12:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

Fryone wrote:
Remap fixed and shadow frames added!

[GlaTerroristSequence]
Ready=0,1,1
Guard=0,1,1
Prone=0,1,6
Down=0,1,2
Crawl=0,1,6
Walk=8,7,7
Up=0,1,2
Idle1=64,13,0,W
Idle2=77,17,0,E
Die1=94,15,0
Die2=109,15,0
Die3=0,1,0
Die4=0,1,0
Die5=0,1,0
FireUp=124,6,6
FireProne=0,1,6
Paradrop=187,1,1
Cheer=172,15,0,SE


Thank you very much

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