Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Mon Jul 12, 2004 3:23 pm Post subject:
Should PPM expand its Generals support?
Should PPM expand its Generals support/contents as a lift to support a future Command & Conquer 3? Yes or No? Post your opinions... either if it's an interesting thing, or if it's a big waste of time... or if you have a completely different opinion on this matter. We wanna read your opinions on this matter . QUICK_EDIT
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Mon Jul 12, 2004 8:03 pm Post subject:
Kravvitz wrote:
Well, how do you propose that we expand support?
Isn't it really just what interests the forum members? So if enough forum members aren't interested it won't ever get very far.
Well, what I have in mind so far is:
- expansion of modding forums (research and map archive)
- promote someone who knows how to mod generals to moderate them
- hire new generals projects
- expand generals affiliations (only one mod so far, Call To Arms)
- promote the 3D Models forum
- etc... QUICK_EDIT
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Mon Jul 19, 2004 9:30 am Post subject:
so, people just vote without commenting, or giving ideas or anything? We have a tie in the moment... 5 for yes and 5 for no... Come on! Post your opinion about it... _________________
Mods, Mods Support, Public Researchs, Map Archives, Tutorials, A Friendly Community and much more. Check it out now! QUICK_EDIT
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Mon Jul 19, 2004 10:15 pm Post subject:
Kravvitz, there are some advantages to think about.
- First of all, is the 3D modelling part. Although 3D is not a required skill to mod old C&C RTS games, they are quite usefull and may help to improve their graphical quality
- Command & Conquer 3 (to be released in 2006 or 2007) will probably be made on the Sage engine, same than Generals/Zero Hour, but with more details.
Banshee wrote:
Should PPM expand its Generals support/contents as a lift to support a future Command & Conquer 3?
- Generals community attracts more visitors and they might be people who once modded TS or RA2 and may miss the good ol' days .
And there are a group of people who visits here that also edits Generals... but due to the current inpopularity of the (currently crap) Generals support, there is really nothing to post at the moment....
I personally think it can be positive in many ways... but it's being a hard poll, as far as I see... _________________
Mods, Mods Support, Public Researchs, Map Archives, Tutorials, A Friendly Community and much more. Check it out now! QUICK_EDIT
I vote yes because many ppl like the game and want to mod it but don't know how. Last edited by Loki-the-hero on Mon Jan 31, 2005 10:01 pm; edited 1 time in total QUICK_EDIT
i agree with loki, but also it's an extra, more things can only lead to better things(well in this case), i personaly don't have the slightest idea how to mod generals, but then i've never attempted. Thats cause it's not avavailable, i would learn if information was on forums i visit reg. but out of CNC modding i only visit ppm(for the past few years) and cnc-crimson dawn(souly for the fact the mod intruiges(spelling?) me.)
i'd love to see this place support generals more and i'd love to help you guys out to get off the ground an get started. QUICK_EDIT
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