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 Forum index » Modding Central » Media Hut » Voxels
[TS] Orca Colossus
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AA Infantry

Joined: 22 Dec 2009

PostPosted: Fri Apr 10, 2020 9:55 pm    Post subject:  [TS] Orca Colossus
Subject description: Large hover transport based on ORCATRAN
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As stated in the subject: this is based on the original TS Orca Transport voxel (ORCATRAN) which I flipped,elongated, and then edited a bit in the VXLSE.

The concept was based on the idea of an Orca Transport that had been enhanced with larger cargo bays... to the point where it can carry 2x its usual load, but can no longer fly - only hover. The result: the Orca Colossus.

It carries 10x infantry units, and is built from the GDI or Forgotten respective shipyards (only - it cannot be built from a normal weapons factory). It uses the Hover locomotor to get around the Shore/ landing craft issues, and has Speed=3 or 4 depending on how cumbersome you want it to be. Recommended cost is around 1,500- 2,000, as you don't want too many of these floating around.

Known issues:

- Normals were done using the Autonormals from the VXLSE. I lack the skill or understanding of normals to improve on these results, so if anyone wants to redo the normals on this model to improve it, I would appreciate it greatly.

- Cameo is from the HVA editor, and looks... better than the grey tile of a no-cameo, but only barely. Happy to credit whoever can come up with a better one.

Preview 01 - Orca Colossus.gif
Preview of in-game view
 Filesize:  82.36 KB
 Viewed:  442 Time(s)

Preview 01 - Orca Colossus.gif

Contains the .vxl, the .hva, and the cameo file

 Filename:  orcacol.zip
 Filesize:  107.77 KB
 Downloaded:  9 Time(s)

Adapt or die

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