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UPDATE: Return of the Dawn Patch 2.15
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Reaperrr
Commander


Joined: 26 Apr 2003
Location: Somewhere in Germany

PostPosted: Sun Oct 31, 2004 1:58 pm    Post subject:  UPDATE: Return of the Dawn Patch 2.15 Reply with quote  Mark this post and the followings unread

EDIT: version 2.1 contained a stupid bug, which allowed GDi to build weapon factories without building other buildings first, and also allowed it to build visceroids. this is fixed in the new version 2.15.
version 2.15 has also some minor balance adjustments.

Quote:
Didn't take long, eh? Wink

I've already finished the first update to version 2.1.
It fixes following issues:

-visceroid is now displayed correctly.
-small visceroid sprays chem now, too, large visc has more firepower.
-fixed problems with big blue tiberium crystal on FS maps.
-increased the volume of TS EVA comments.
-Nod AI should build Gun Turrets now.
-gun turrets no longer gain veterancy (didn't have any effect anyway).
-black background in Main Menu should now REALLY be black.

Also, it adds one TD music track: 'Just Do It!', and the README has been updated with credits and some information.

Go here for the download.

Also, check out our Screenshot-Topic, it has been updated with lots of cool screenshots.

Last edited by Reaperrr on Mon Nov 01, 2004 3:28 pm; edited 1 time in total

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Oct 31, 2004 4:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

Bugs:

- Prerequisites of GDI WarFactory are corrupted. Now you don't even need a power plant to build up.
- small visceroids are buildable from GDI WarFactory.

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Reaperrr
Commander


Joined: 26 Apr 2003
Location: Somewhere in Germany

PostPosted: Mon Nov 01, 2004 2:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

Banshee wrote:
Bugs:

- Prerequisites of GDI WarFactory are corrupted. Now you don't even need a power plant to build up.
- small visceroids are buildable from GDI WarFactory.

I know, I apologize for I obviously rushed a bit too much with that patch. I'm currently uploading patch 2.15, which will fix that.

EDIT: the new version 2.15 is up.

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