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 Forum index » Modding Central » Media Hut » Voxels
[TS] CABAL Goliath Hunter-Killer
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Askhati
Cyborg Firebomber


Joined: 22 Dec 2009

PostPosted: Sat Jul 25, 2020 10:20 pm    Post subject:  [TS] CABAL Goliath Hunter-Killer
Subject description: Inspired by the Terminator series
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Known as the "Goliath Terminator", or just the "HK Tank" (Hunter Killer), this design features prominently in both the first and second Terminator movies.

My take on it is slightly different in terms of the turret design - having a primary turret carrying 2x smaller turrets, like the movies, is unfortunately not possible in vanilla TS - and takes some inspiration from the posture of the Cyborg Reaper in terms of styling.

The chassis base, if you look closely, is actually the Devil's Tongue chassis that has been flipped upside down, and then stretched & mirrored a bit to make it fit the intended size of the Goliath. Additional detailing work done by myself.

Gamewise, I figured these as possible counters to the Mammoth Mk.II, given their size - but that is up to you guys to decide. Hope it finds a use somewhere, or inspires something along the line.


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G-E
General


Joined: 09 Feb 2015

PostPosted: Sun Jul 26, 2020 4:08 am    Post subject: Reply with quote

Some notable differences being yours seems too symmetric front to back, perhaps your TurretOffset needs tweaking?

Pic might be good for cameo source?


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Askhati
Cyborg Firebomber


Joined: 22 Dec 2009

PostPosted: Sun Jul 26, 2020 11:33 am    Post subject: Reply with quote

I tried the movie-style "centaur" arrangement - turret right on the front end of the chassis - and it just... didn't sit right with me. Looked unbalanced and awkward, as if it would tip over. The movies always show them on perfectly flat battlefields, where that type of arrangement could work - but the moment you hit an angle or incline, that turret's shifting mass is going to screw up your center of gravity badly.

I guess I should have put more emphasis on my original "inspired by" part, I was not aiming for a 1:1 copy of the screen version #Tongue (although I am tempted to make a different turret variant now, that has more of a human torso look and less of the current Alien xenomorph style).

Then again, the TurretOffset=N setting is easy enough to change back & forth for anyone who wants to use it.

Finally, thanks for the pic - cameo is also next on the list.
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