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 Forum index » Other Projects » Pre-Alpha Projects » Tiberian Sun - Forgotten Wars » CABAL » CABAL Vehicles
[Harvester] Scarab Collector
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Askhati
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Joined: 22 Dec 2009

PostPosted: Mon Jul 27, 2020 4:09 pm    Post subject:  [Harvester] Scarab Collector
Subject description: The CABAL primary harvesting unit
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Name: Scarab Collector
Role: light harvester
Cost: 450
Strength: 250 HP, no armour
Abilities: harvest tiberium
Capacity: 7 bails (25% of a normal Harvester capacity)
Free Unit: whenever a Advanced Refinery is built

Unlike the GDI, Nod, and to a lesser degree Forgotten, approach to harvesting, which involves fleets of slow, heavily armoured crawlers, CABAL has analysed years and years of data from Nod harvesting operations, and has come up with what it believes to be a superior alternative: the Scarab Collector.

Small, fast, and only 1/3 the cost of a traditional harvester, the Scarab can also carry only 25% the load of a regular harvester - pretty miniscule on its own. However, what the Scarab lacks in capacity it makes up in speed and swarming, with 3-4 of these being able to collect and deliver tiberium much faster than a regular harvester. Additionally, being a hover vehicle, it can roam far and wide across even water features, and can take shorter routes than land-based crawlers. It is recommended to maintain a 3:1 or even 4:1 ratio of Scarabs to refineries, with this ratio becoming higher once longer travel distances must be covered.

The main drawbacks for the Scarab design are two-fold:

1) They are incredibly fragile compared to regular Harvesters, and can be destroyed with ease if enemy units manage to infiltrate their area of operation.

2) Because they are hover units, they will be forced to shut down and remain grounded during ion storm activity. CABAL sub-commanders are advised to take this into account during these freakish weather phenomenon.


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TAK02
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Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Mon Jul 27, 2020 5:35 pm    Post subject: Reply with quote

Does CABAL still get classic harvy as a fall-back?

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Askhati
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Joined: 22 Dec 2009

PostPosted: Mon Jul 27, 2020 6:17 pm    Post subject: Reply with quote

Yes, they get two harvester options: the Scarab, for a cheap swarming option, and then "classic" harvesters in the form of the Drone Harvester, which is slower than a classic Harvester but carries +25% more. As commander, you then have to choose which ratios you want to maintain (Scarab vs Drone).
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