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 Forum index » Modding Central » Media Hut
Troubled Thomas voxel
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Mr.Hymn
Soldier


Joined: 01 May 2020

PostPosted: Sat Aug 01, 2020 11:55 am    Post subject:   Reply with quote

I need some help with Thomas. He doesn't seems to show any shape in the game but correctly displayed in VXLSE. Please help.

All I got the block of messed up pixel instead of the unit.


ScreenHunter 192.png
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ScreenHunter 192.png



thomas3.hva
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 Filename:  thomas3.hva
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thomas3.vxl
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 Filename:  thomas3.vxl
 Filesize:  119.55 KB
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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Sat Aug 01, 2020 12:37 pm    Post subject: Reply with quote

The voxel doesn't have any normals applied, the normals setting in the header is set incorrectly too. The Bounds in the header are also all over the place.

Edit: Post split from the Tutorials Request topic. This was an broad open question about one very specific voxel & not a request for a general tutorial. Please be more mindful of were you post things in the future.


thomas4.vxl
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 Filename:  thomas4.vxl
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Mr.Hymn
Soldier


Joined: 01 May 2020

PostPosted: Sat Aug 01, 2020 1:17 pm    Post subject: Reply with quote

Mig Eater wrote:
The voxel doesn't have any normals applied, the normals setting in the header is set incorrectly too. The Bounds in the header are also all over the place.

Edit: Post split from the Tutorials Request topic. This was an broad open question about one very specific voxel & not a request for a general tutorial. Please be more mindful of were you post things in the future.


Sorry about this. I am a bit confused looking for the correct topic. Now I know. Thank you.

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Mr.Hymn
Soldier


Joined: 01 May 2020

PostPosted: Sat Aug 01, 2020 4:24 pm    Post subject: Reply with quote

I got to say I have to skill on this. It's very hard to do for me and this is very first time. I made them in 3ds max and convert to here but if I could understand more it would be a lot better because the it doesn't seem to be easy as minecraft placing blocks.

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