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Red Alert GPL Isometric Mod Allied Force
Moderators: Generals Moderators, Global Moderators, OpenRA Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
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icecoldduke2
Civilian


Joined: 06 Aug 2020

PostPosted: Thu Aug 06, 2020 2:34 am    Post subject:  Red Alert GPL Isometric Mod Allied Force Reply with quote  Mark this post and the followings unread

Hey,

I've been working on a mod for the GPL source release, that makes the source run stand alone and use isometric assets(from Tiberian Sun and Red Alert 2).

Tech Features:
Standalone executable using the GPL RA1 source code.
Tiberian Sun isometric tiles.
Red Alert 2/Tiberian Sun SHP file support.
OpenAL audio system.
New renderer using OpenGL.
Heavily modified Internal Editor with ImGUI support.
"Big Overlay" system to handle big enviro tiles, like the mountains.

Missions:
We have one soviet singleplayer mission done and one skirmish test map.

Here's stress test video we made showing 3 AI in a skirmish map with fastbuild enabled:



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SMIFFGIG
General


Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Thu Aug 06, 2020 6:57 am    Post subject:   Reply with quote  Mark this post and the followings unread

Very impressive, well done!

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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Thu Aug 06, 2020 7:10 am    Post subject: Reply with quote  Mark this post and the followings unread

Very impressive, well done!

Also, don't tell anyone about it, else you'll get a C&D from some buffoon in the legal department.

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One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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