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[Harvester] Mk.I Harvester
Moderators: Askhati
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Askhati
Jumpjet Infantry


Joined: 22 Dec 2009

PostPosted: Thu Aug 06, 2020 8:28 am    Post subject:  [Harvester] Mk.I Harvester
Subject description: The Forgotten primary harvesting unit
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Name: Mk.I Harvester
Role: medium harvester
Cost: 1,150 (-15% on regular Harvester)
Strength: 850 HP, heavy armour (-15% on regular Harvester)
Abilities: harvest tiberium
Capacity: 24 bails (-15% of a normal Harvester capacity)

Unlike the GDI and Nod monopolies on tiberium harvesting technology and operations, the rest of the world - including the Forgotten warbands - still relies on older designs and generations of harvesters. Considered inefficient by modern standards, these utility trucks often date back to the First Tiberium Wars, and it is a testament to their robustness that so many are still in service in the private sectors.

The Forgotten are often seen using these older designs - colloquially known as Mk.I models, even though they cover more than just the first few marks - and they are generally a reliable way to establish a tiberium-driven economy in most territories. One big advantage they have over the more modern designs, is their speed: the older designs, with less shielding and using larger off-road wheels on a 6x6 chassis, can hit speeds that the regular GDI and Nod harvesters cannot match.This allows them a slightly better chance to evade enemy forces, but Forgotten commanders are still advised to keep them well away from enemy forces for as long as they can.



Shot 21a - Forgotten Mk.I Harvester.gif
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Shot 21a - Forgotten Mk.I Harvester.gif



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