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 Forum index » Modding Central » Media Hut » SHPs
a little mine for allied
Moderators: Global Moderators, Media Hut Moderators, OpenRA Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
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mengjie
Vehicle Driver


Joined: 11 Feb 2019

PostPosted: Mon Aug 17, 2020 3:56 pm    Post subject:  a little mine for allied
Subject description: a poor shp
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you maybe need a new pal?it included in MMMM.rar?

if you like it and use it(My 3d level is not good enough)

it contains snow,build and a destory anim(no damged)

don't forger credit

by mengjie/keject


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MMMM.rar
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mengjie
Vehicle Driver


Joined: 11 Feb 2019

PostPosted: Mon Aug 17, 2020 4:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

two poor cameo


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mengjie
Vehicle Driver


Joined: 11 Feb 2019

PostPosted: Mon Aug 17, 2020 5:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

if someone have strong ability to make a better cameo

maybe you need those pictures

because i want it else Very Happy


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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Sat Aug 22, 2020 10:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Cool!
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The Fall of Hammerfest - Epic Tiberian chain story

Tiberian Odyssey mapping department. Discord
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adamstrange
Jumpjet Infantry


Joined: 07 Mar 2013

PostPosted: Fri Feb 25, 2022 5:41 am    Post subject: Reply with quote  Mark this post and the followings unread

Code Please

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Sun Mar 20, 2022 10:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Land mines are normally coded as a 1x1 building with a suicide weapon that detonates when an enemy moves near it.
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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Mon Mar 21, 2022 5:32 am    Post subject: Reply with quote  Mark this post and the followings unread

Code:
[NALNDMIN]
UIName=Name:NALNDMIN
Name=Land Mine
Prerequisite=
BuildCat=Combat
IsPassable=yes
AIBasePlanningSide=
TechLevel=
Strength=
ImmuneToEMP=yes
ImmuneToRadiation=yes
ImmuneToPsionics=yes
Primary=LandMineSensor
Nominal=yes
VoiceSelect=
DieSound=
Cost=
Soylent=
Points=5
Armor=TrapArmor
Explodes=yes
DeathWeapon=LandMineBomb
MaxDebris=0
Selectable=yes
Insignificant=yes
UnSellable=no
GuardRange=2
DefaultToGuardArea=yes
HasRadialIndicator=True
Owner=
RequiredHouses=
ForbiddenHouses=
BaseNormal=no
Cloakable=yes
CloakingSpeed=1
Repairable=no

[LandMineSensor]
Projectile=InvisibleLow
Damage=1
Speed=100
Range=3
Warhead=Super
Suicide=yes
Report=MineBeep
ROF=10

[Super] ; this is used when something in the code needs to do "absolute damage"
Verses=100%,100%,100%,100%,100%,100%,100%,100%,100%,100%,100%
Tiberium=no ;yes
ProneDamage=100%
Sparky=no
InfDeath=2
PenetratesBunker=yes;If shot at a bunkered tank, no means the bunker gets the damage, yes means the unit does
AnimList=XGRYSML1,XGRYSML2,EXPLOSML,XGRYMED1,XGRYMED2,EXPLOMED,EXPLOLRG,TWLT070,TWLT100
EMEffect=yes

[MineCharge]
Projectile=InvisibleLow
Damage=200
Speed=100
Warhead=MineChargeWH
Suicide=yes
Range=3
ROF=10
Bright=yes

[MineChargeWH]
CellSpread=3
PercentAtMax=.1
Verses=100%,90%,80%,90%,80%,70%,60%,50%,40%,100%,100%
AnimList=EXPLOLRG
Wood=yes
Wall=yes
InfDeath=2
Bright=yes


That'll be $50 USD please. Preferably in Paypal
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