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Hind Cameo (Fixed)
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Musketmarine
Medic


Joined: 14 Feb 2020
Location: Texas

PostPosted: Sun Sep 13, 2020 4:13 am    Post subject:  Hind Cameo (Fixed)
Subject description: Unused Hind Unit fixed cameo
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Hello everyone, I noticed that the HINDICON.SHP was in the TS Cameo Palette as opposed to the RA2 one. So i've taken the liberty of correcting that, and adding the RA2 cameo text so it's ready for restoration in anyone's mod.

I hope this hasn't been done before. If it has, i'm a big dumdum.

In the attached Zip file there are two files, one is HINDICON.SHP, which can be immediately imported for a proper ingame cameo, saying: "Hind Transport". The second shp (hindnotext.shp) should not be directly imported, and should be adjusted with the text of your choosing, and buttonified as usual, and then imported as HINDICON.SHP to replace the hindicon ingame.



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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Sun Sep 13, 2020 4:49 am    Post subject: Reply with quote  Mark this post and the followings unread

I'd have preferred "Hind Chopper" but this works too. Thanks!

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Sun Sep 13, 2020 8:40 am    Post subject: Re: Hind Cameo (Fixed) Reply with quote  Mark this post and the followings unread

Musketmarine wrote:
I hope this hasn't been done before. If it has, i'm a big dumdum.


Over the last 20 years it has been done many, many times by lots of different people... Normally they dont bother releasing it publicly though & just keep it for their own mod, so you get points for that #Tongue

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Musketmarine
Medic


Joined: 14 Feb 2020
Location: Texas

PostPosted: Sun Sep 13, 2020 9:29 am    Post subject: Reply with quote  Mark this post and the followings unread

TAK02 wrote:
I'd have preferred "Hind Chopper" but this works too. Thanks!


Don't worry, luckily for you, you can just slap the textless version through OS SHP Builder and generate a cameo with that text if you really feel like it's necessary.

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