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 Forum index » Modding Central » C&C: Remastered Collection Editing Forums
How to use the new mod hotkeys
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Kushan
Vehicle Driver


Joined: 02 Sep 2007

PostPosted: Sat Sep 19, 2020 1:21 pm    Post subject:  How to use the new mod hotkeys Reply with quote

Yo,

I just spent an hour trying to figure this out and there doesn't seem to be much info on it, so I figured I'd write something down to make it useful to others.

In the latest/last patch, mods now get access to 4 hotkeys.

In the source code, these are defined in DLLInterface.h as
Code:
INPUT_REQUEST_MOD_GAME_COMMAND_1_AT_POSITION
,
Code:
INPUT_REQUEST_MOD_GAME_COMMAND_2_AT_POSITION
,
Code:
INPUT_REQUEST_MOD_GAME_COMMAND_3_AT_POSITION
and
Code:
INPUT_REQUEST_MOD_GAME_COMMAND_4_AT_POSITION
. You can Ctrl+F to find them.

However, you also need to enable them within the game. To do this you need to add a
Code:
GAMECONSTANTS_Mod.XML
file to your mod's DATA/XML folder. The contents of this file need to contain
Code:
<CNCEnableModHotKeyGameCommands network="client"> True </CNCEnableModHotKeyGameCommands>


Here's the entirity of the file, you can just copy/paste this if it's easier:

Code:
<?xml version="1.0"?>
<GameConstants>
   <GameConstantsClass>
      <!-- MBL 09.08.2020: Community-requested Mod option so that players can have customized mod hotkey commands -->
      <!-- If True, also need to set GAME_COMMAND_CNC_MOD_COMMAND_1 -> GAME_COMMAND_CNC_MOD_COMMAND_4 entries in InputTranslatorConfigurations.xml -->
      <CNCEnableModHotKeyGameCommands network="client"> True </CNCEnableModHotKeyGameCommands> <!-- Default is always False -->
</GameConstantsClass>
</GameConstants>


It's worth notinbg that I don't think you have to set the entries in InputTranslatorConfigurations.xml if you just want to bind some commands in the bindings screen, they'll be sent through as INPUT_REQUEST_MOD_GAME_COMMAND_x_AT_POSITION.

Doing this enables them in the bindings screen:



I haven't figured out if there's a way to rename them from Mod Command x to something more specific.

That's about it really.


20200919140858_1.jpg
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Bindings in game
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20200919140858_1.jpg



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