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Pilots Bailing Out ?
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adamstrange
Tiberian Fiend


Joined: 07 Mar 2013

PostPosted: Thu Nov 26, 2020 11:48 am    Post subject:  Pilots Bailing Out ? Reply with quote  Mark this post and the followings unread

Is there away to get a pilot to parachute out of a shotdown aircraft ?

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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Thu Nov 26, 2020 1:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Not without Ares and Crewed=yes on the AircraftTypes.

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Scrooge2029
Vehicle Driver


Joined: 21 Nov 2020

PostPosted: Thu Nov 26, 2020 1:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

TAK02 wrote:
Not without Ares and Crewed=yes on the AircraftTypes.


There is a makeshift way is making all weapons invalid (such as Ammo lower than weapon needs or MinimunRange>Range) for the Aircraft, thus the aircraft will not attack on its own, and then use MovementRestrictTo=Weeds at the passengers (I am sorry that I still unclear about its mechanism), the Q-Move will be disabled so the player must move and designate targets for this unit manually...

I learnt this method from a China RA2 DIY BBS, I am not the first one learnt this method...

https://bbs.ra2diy.com/forum.php?mod=viewthread&tid=15979

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Virgil
Stealth Laser Trooper


Joined: 22 Jul 2018

PostPosted: Thu Nov 26, 2020 3:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

Scrooge2029 wrote:
TAK02 wrote:
Not without Ares and Crewed=yes on the AircraftTypes.


There is a makeshift way is making all weapons invalid (such as Ammo lower than weapon needs or MinimunRange>Range) for the Aircraft, thus the aircraft will not attack on its own, and then use MovementRestrictTo=Weeds at the passengers (I am sorry that I still unclear about its mechanism), the Q-Move will be disabled so the player must move and designate targets for this unit manually...

I learnt this method from a China RA2 DIY BBS, I am not the first one learnt this method...

https://bbs.ra2diy.com/forum.php?mod=viewthread&tid=15979

This has nothing to do with shotdown aircraft

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Scrooge2029
Vehicle Driver


Joined: 21 Nov 2020

PostPosted: Fri Nov 27, 2020 12:19 am    Post subject: Reply with quote  Mark this post and the followings unread

Virgil wrote:
Scrooge2029 wrote:
TAK02 wrote:
Not without Ares and Crewed=yes on the AircraftTypes.


There is a makeshift way is making all weapons invalid (such as Ammo lower than weapon needs or MinimunRange>Range) for the Aircraft, thus the aircraft will not attack on its own, and then use MovementRestrictTo=Weeds at the passengers (I am sorry that I still unclear about its mechanism), the Q-Move will be disabled so the player must move and designate targets for this unit manually...

I learnt this method from a China RA2 DIY BBS, I am not the first one learnt this method...

https://bbs.ra2diy.com/forum.php?mod=viewthread&tid=15979

This has nothing to do with shotdown aircraft


Sad Sorry that I havent read it carefully... for ejection after shot down, maybe an InitialPayload with Operator= will be useful...?

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Virgil
Stealth Laser Trooper


Joined: 22 Jul 2018

PostPosted: Fri Nov 27, 2020 6:15 am    Post subject: Reply with quote  Mark this post and the followings unread

Scrooge2029 wrote:
Sad Sorry that I havent read it carefully... for ejection after shot down, maybe an InitialPayload with Operator= will be useful...?

I suggest you go back and read the Operator chapter in Ares documentary carefully again...Survivor itself is enough.

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Scrooge2029
Vehicle Driver


Joined: 21 Nov 2020

PostPosted: Fri Nov 27, 2020 6:51 am    Post subject: Reply with quote  Mark this post and the followings unread

Virgil wrote:
Scrooge2029 wrote:
Sad Sorry that I havent read it carefully... for ejection after shot down, maybe an InitialPayload with Operator= will be useful...?

I suggest you go back and read the Operator chapter in Ares documentary carefully again...Survivor itself is enough.
Surprised

oh... yes you are right...

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