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 Forum index » Modding Central » Media Hut » SHPs
Ice Age Mammath v1.0
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AnimalMan
Chem Warrior


Joined: 06 Feb 2018
Location: London, England

PostPosted: Thu Dec 31, 2020 1:40 am    Post subject:  Ice Age Mammath v1.0 Reply with quote

Neolithic Cow V1.0 Ice Age Mammath.
I love this one.

Take it, and if you upgrade it, if you make a unit with it, if you do anything to it ; you have to show it off here.



Art
Code:
[MammathSequence]
Ready=0,1,1
Guard=0,1,1
Prone=0,1,1
Walk=8,16,16
Down=0,1,1
Crawl=8,16,16; spy needs this
Up=0,1,1
Idle1=136,16,0,SE
Idle2=152,16,0,NE
;Idle3=168,16,0,S ;yeah yeah no idle3
Die1=184,15,0
Die2=199,15,0
FireUp=214,16,16
Die3=0,1,1
Die4=0,1,1
Die5=0,1,1
Cheer=56,15,0,S
Panic=8,16,16;
Idle1Sounds= 6 MamShake
Idle2Sounds= 6 MamCall
Die1Sounds= 9 TrexDie
Die2Sounds= 9 TrexDie
WalkSounds= 2 TrexFoot
CrawlSounds= 2 TrexFoot


Sound
Code:
[MamCall]
Sounds=MamCall01 MamCall02
Control=random
FShift= -2 2
VShift= 10

[MamShake]
Sounds=MamShake01 MamShake02
Control=random
FShift= -2 2
VShift= 10


Suggested Setup
Code:
[MAMM]
UIName=Name:MAMM
Name=Wooly Mammath
NoShadow=yes
Category=AFV
Primary=TRexInfBite
Secondary=MammathSmash;VirtualScanner
Strength=500 ;200
Organic=yes
Armor=Plate
TechLevel=1
Turret=no
IsTilter=no
SelfHealing=yes
CrateGoodie=no
Sight=5
GuardRange=5
DefaultToGuardArea=yes ; SJM: Squid should move to use its two range 1 weapons like dogs and TDs
Speed=2
Prerequisite=Barracks
Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,Americans,Alliance
Cost=1;1000
Points=20
ROT=40
AllowedToStartInMultiplayer=no
Crewed=no
IsSelectableCombatant=yes
VoiceSelect=TRexSelect
VoiceMove=TrexMove
VoiceAttack=TrexMove
VoiceSecondaryWeaponAttack=TrexMove
VoiceFeedback=MamAmbient
DieSound=TrexDie
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
MovementZone=Infantry
ThreatPosed=25   ; This value MUST be 0 for all building addons
Weight=.5
ImmuneToPsionics=yes
Explodes=no
AccelerationFactor=0.01
ZFudgeColumn=8
ZFudgeTunnel=13
Bombable=yes
Size=30
VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER
EliteAbilities=STRONGER,FIREPOWER,ROF
TooBigToFitUnderBridge=true
Crushable=no
Parasiteable=no
Trainable=no
NotHuman=yes
CloseRange=yes;gs such a short range attack that he needs to be able to do a intracell move
OmniCrushResistant=yes
;Fraidycat=yes
Natural=yes
Pushy=yes


Suggested Weapon
Code:
[MammathSmash]
Damage=200;100;150
ROF=90 ;30
Range=2
Speed=100
Warhead=MammathSmashing
Report=BruteSmashAttack
Projectile=InvisibleLow
FireInTransport=no;can't fire out of the BattleFortress


Code:
[MammathSmashing]
Verses=0%,0%,0%,1%,1%,1%,0%,0%,0%,0%,0%
InfDeath=10
Wall=yes
Wood=yes
;Rocker=yes
MinDebris=1
MaxDebris=3
CellSpread=.1
PercentAtMax=.5
DirectRocker=yes



MamCall02.wav
 Description:
 Filesize:  63.72 KB
 Viewed:  1117 Time(s)


Right Click To Download This File



MamCall01.wav
 Description:
 Filesize:  156.77 KB
 Viewed:  1117 Time(s)


Right Click To Download This File



MamShake02.wav
 Description:
 Filesize:  52.2 KB
 Viewed:  1117 Time(s)


Right Click To Download This File



MamShake01.wav
 Description:
 Filesize:  51.02 KB
 Viewed:  1117 Time(s)


Right Click To Download This File



MAMM.shp
 Description:

Download
 Filename:  MAMM.shp
 Filesize:  1.29 MB
 Downloaded:  37 Time(s)


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E1 Elite
Commander


Joined: 28 May 2013

PostPosted: Thu Dec 31, 2020 2:23 am    Post subject: Reply with quote

Nice.

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Thu Dec 31, 2020 2:34 am    Post subject: Reply with quote

I like it!
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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Thu Dec 31, 2020 8:44 am    Post subject: Reply with quote

FYI it's spelled Mammoth, but nice job. Is it converted from Civ or something?
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AnimalMan
Chem Warrior


Joined: 06 Feb 2018
Location: London, England

PostPosted: Thu Dec 31, 2020 12:30 pm    Post subject: Reply with quote

God Damn it the Westwood code throwing me off.

Mammath Mammoth. i never get this one right.

For the record i am british so i would go for the spelling Mammath. Because thats more how we say it when spoken, but google is confirming Mammoth which sucks. Because westwood code is spelling it MammathTusk


WHAT A NIGHTMARE  :O


Thanks for the comments guys


GL HF

Share any developments


PS those sound files are customized as i didnt want to just use the Microsoft Zoo Tycoon Mammath sounds. Because it would wind me up. So i made some custom sounds in Audacity. I like how the sounds help to blend him into the background more, like he's a wild animal. Especially the not too invasive, not too loud Call sounds.

Oh and you'd might also notice there is a third Idle animation, in case you want to swap out one of those idle animations for a forward facing one. I added it and tested it but ultimately prefered the NE facing idle call animation.

Addditional you change DirectRockerCohefficient to 1.2 to get a real nice  less floaty flip effect on that weapon.
Problem is Rocker is prefarable in many instances since it can cause cellspread whereas DirectRocker doesnt. also an Enemy can escape a Rocker, but an Enemy cannot escape a DirectRock attack.

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MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Sun Jan 03, 2021 8:02 pm    Post subject: Reply with quote

MANIMAL MAN! That is how we should call you! Very Happy
Good work man! Just keep releasing animals! We lack animals and we need them. And I sense that you can solve this problem.
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Maikhoamkv
Medic


Joined: 31 Oct 2020

PostPosted: Sun Jan 17, 2021 6:00 am    Post subject: Reply with quote

MinDebris = 1
MaxDebris = 3
Which code does the above 2 code snippets run based on?

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AnimalMan
Chem Warrior


Joined: 06 Feb 2018
Location: London, England

PostPosted: Fri Jan 29, 2021 1:05 pm    Post subject: Reply with quote

It was based on the original Brute Smash. some tags might not be relevant i do alot of experimenting

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