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Ice Age Mammath v1.0
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AnimalMan
Chem Warrior


Joined: 06 Feb 2018
Location: London, England

PostPosted: Thu Dec 31, 2020 1:40 am    Post subject:  Ice Age Mammath v1.0 Reply with quote  Mark this post and the followings unread

Neolithic Cow V1.0 Ice Age Mammath.
I love this one.

Take it, and if you upgrade it, if you make a unit with it, if you do anything to it ; you have to show it off here.



Art
Code:
[MammathSequence]
Ready=0,1,1
Guard=0,1,1
Prone=0,1,1
Walk=8,16,16
Down=0,1,1
Crawl=8,16,16; spy needs this
Up=0,1,1
Idle1=136,16,0,SE
Idle2=152,16,0,NE
;Idle3=168,16,0,S ;yeah yeah no idle3
Die1=184,15,0
Die2=199,15,0
FireUp=214,16,16
Die3=0,1,1
Die4=0,1,1
Die5=0,1,1
Cheer=56,15,0,S
Panic=8,16,16;
Idle1Sounds= 6 MamShake
Idle2Sounds= 6 MamCall
Die1Sounds= 9 TrexDie
Die2Sounds= 9 TrexDie
WalkSounds= 2 TrexFoot
CrawlSounds= 2 TrexFoot


Sound
Code:
[MamCall]
Sounds=MamCall01 MamCall02
Control=random
FShift= -2 2
VShift= 10

[MamShake]
Sounds=MamShake01 MamShake02
Control=random
FShift= -2 2
VShift= 10


Suggested Setup
Code:
[MAMM]
UIName=Name:MAMM
Name=Wooly Mammath
NoShadow=yes
Category=AFV
Primary=TRexInfBite
Secondary=MammathSmash;VirtualScanner
Strength=500 ;200
Organic=yes
Armor=Plate
TechLevel=1
Turret=no
IsTilter=no
SelfHealing=yes
CrateGoodie=no
Sight=5
GuardRange=5
DefaultToGuardArea=yes ; SJM: Squid should move to use its two range 1 weapons like dogs and TDs
Speed=2
Prerequisite=Barracks
Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,Americans,Alliance
Cost=1;1000
Points=20
ROT=40
AllowedToStartInMultiplayer=no
Crewed=no
IsSelectableCombatant=yes
VoiceSelect=TRexSelect
VoiceMove=TrexMove
VoiceAttack=TrexMove
VoiceSecondaryWeaponAttack=TrexMove
VoiceFeedback=MamAmbient
DieSound=TrexDie
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
MovementZone=Infantry
ThreatPosed=25   ; This value MUST be 0 for all building addons
Weight=.5
ImmuneToPsionics=yes
Explodes=no
AccelerationFactor=0.01
ZFudgeColumn=8
ZFudgeTunnel=13
Bombable=yes
Size=30
VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER
EliteAbilities=STRONGER,FIREPOWER,ROF
TooBigToFitUnderBridge=true
Crushable=no
Parasiteable=no
Trainable=no
NotHuman=yes
CloseRange=yes;gs such a short range attack that he needs to be able to do a intracell move
OmniCrushResistant=yes
;Fraidycat=yes
Natural=yes
Pushy=yes


Suggested Weapon
Code:
[MammathSmash]
Damage=200;100;150
ROF=90 ;30
Range=2
Speed=100
Warhead=MammathSmashing
Report=BruteSmashAttack
Projectile=InvisibleLow
FireInTransport=no;can't fire out of the BattleFortress


Code:
[MammathSmashing]
Verses=0%,0%,0%,1%,1%,1%,0%,0%,0%,0%,0%
InfDeath=10
Wall=yes
Wood=yes
;Rocker=yes
MinDebris=1
MaxDebris=3
CellSpread=.1
PercentAtMax=.5
DirectRocker=yes



MamCall02.wav
 Description:
 Filesize:  63.72 KB
 Viewed:  4903 Time(s)


Right Click To Download This File



MamCall01.wav
 Description:
 Filesize:  156.77 KB
 Viewed:  4903 Time(s)


Right Click To Download This File



MamShake02.wav
 Description:
 Filesize:  52.2 KB
 Viewed:  4903 Time(s)


Right Click To Download This File



MamShake01.wav
 Description:
 Filesize:  51.02 KB
 Viewed:  4903 Time(s)


Right Click To Download This File



MAMM.shp
 Description:

Download
 Filename:  MAMM.shp
 Filesize:  1.29 MB
 Downloaded:  179 Time(s)


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E1 Elite
General


Joined: 28 May 2013

PostPosted: Thu Dec 31, 2020 2:23 am    Post subject: Reply with quote  Mark this post and the followings unread

Nice.

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Thu Dec 31, 2020 2:34 am    Post subject: Reply with quote  Mark this post and the followings unread

I like it!

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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Thu Dec 31, 2020 8:44 am    Post subject: Reply with quote  Mark this post and the followings unread

FYI it's spelled Mammoth, but nice job. Is it converted from Civ or something?

_________________
"Don't beg for things; Do it yourself or you'll never get anything."

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AnimalMan
Chem Warrior


Joined: 06 Feb 2018
Location: London, England

PostPosted: Thu Dec 31, 2020 12:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

God Damn it the Westwood code throwing me off.

Mammath Mammoth. i never get this one right.

For the record i am british so i would go for the spelling Mammath. Because thats more how we say it when spoken, but google is confirming Mammoth which sucks. Because westwood code is spelling it MammathTusk


WHAT A NIGHTMARE  :O


Thanks for the comments guys


GL HF

Share any developments


PS those sound files are customized as i didnt want to just use the Microsoft Zoo Tycoon Mammath sounds. Because it would wind me up. So i made some custom sounds in Audacity. I like how the sounds help to blend him into the background more, like he's a wild animal. Especially the not too invasive, not too loud Call sounds.

Oh and you'd might also notice there is a third Idle animation, in case you want to swap out one of those idle animations for a forward facing one. I added it and tested it but ultimately prefered the NE facing idle call animation.

Addditional you change DirectRockerCohefficient to 1.2 to get a real nice  less floaty flip effect on that weapon.
Problem is Rocker is prefarable in many instances since it can cause cellspread whereas DirectRocker doesnt. also an Enemy can escape a Rocker, but an Enemy cannot escape a DirectRock attack.

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MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Sun Jan 03, 2021 8:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

MANIMAL MAN! That is how we should call you! Very Happy
Good work man! Just keep releasing animals! We lack animals and we need them. And I sense that you can solve this problem.

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PPM Halloween Season 2021

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Maikhoamkv
Medic


Joined: 31 Oct 2020

PostPosted: Sun Jan 17, 2021 6:00 am    Post subject: Reply with quote  Mark this post and the followings unread

MinDebris = 1
MaxDebris = 3
Which code does the above 2 code snippets run based on?

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AnimalMan
Chem Warrior


Joined: 06 Feb 2018
Location: London, England

PostPosted: Fri Jan 29, 2021 1:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

It was based on the original Brute Smash. some tags might not be relevant i do alot of experimenting

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mazzeroza
Vehicle Driver


Joined: 16 Mar 2017

PostPosted: Fri Nov 17, 2023 4:04 am    Post subject: Reply with quote  Mark this post and the followings unread

thank you very much

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