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= Version 1.0.3 Highlights =
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Launcher : First things first, the mod is now playable online with the CNCNet Client;
Launcher : The default renderer is now changed to CNC-DDRAW, which should be more optimized and stable to much more people;
Ares : Ares was updated to version 3.0, which should *, in theory,* make it more stable;
New Unit : The Tengu Zero has been added to the Pacific Shogunate, replacing the regular Tengu :
Tengu Zero
Replaces the Spartan IFV for the Pacific Shogunate
Role : Recon
Weapon : Dual machine guns when in hover mode, Suicide bomber when airborne
Note : It is now equipped with a machine gun, but it can deploy to go airborne. While flying, the Tengu Zero will kamikaze on its designated target
Credit : LEGO
Raijin Tank
Replaces the Apollo Tank for the Pacific Shogunate
Role : Tech Tank
Weapon : EMP Sonic Beam and AA Sonic Beam
Note : It is equipped with an EMP sonic beam and can attack aircrafts
Credit : Crazy Bird/Creator (exclusive voxel for RA20XX)
Icarus Raider
Replaces the Rocketeer for the Pacific Shogunate
Role : Recon + Airborne infantry
Weapon : Heavy machine gun (versus infantries) and Micro-missiles
Note : A flying battle armor more resilient than the Rocketeer and more effective against vehicles and buildings
Credit : Machine
Unit change : The Ballista Howitzer and Ballista Ace have a new model :
Credit : Crazy Bird/Creator (exclusive voxel for RA20XX)
Unit change : The Hercules and the Ulysses have a new model :
Credit : Yuri_Prime (exclusive voxel for RA20XX and his mod)
Unit change : The Allied Cargo Plane has a new model :
Credit : Dmitry Volkov T-666 and Yuri_Prime, for the edits
SW change : The Atlas Cannon's animation was redone and rebalanced to be more useful :
Other notewhorty units changes : The Dragoon is now equipped with new weapons. It uses a heavy machine gun and dual EMP missiles with a long reload time. The Leviathan Fortress has a new, more fitting, voice. The Apollo Tank was rebalanced to be less overpowered. Its weapon is now a proper sonic weapon, like the Disruptor was in TS;
Music : Themes were added to both sides;
New SFX : Buildings now have a much more dynamic destruction stage and animation : they will explode when at mid-health their flames will spawn fire particles and they will explode in smoke when fully destroyed (and have new destruction sounds) :
New SFX : Bullet and shell casing were redone. The Fallout Cannon now has a custom radioactive shell casing;
New SFX : More vehicle debris were added for the following units : Katyusha, Automata Tank, Ballista Howitzer, and Ballista Ace;
New graphic : Buildings and units have a new health bar;
New graphic : The Atlas Control Station has a new active animation, by Yamanekoayf;
New graphic : A bunch of new cameos were made by Kerbiter and SMxReaver;
...and much more! Make sure to read the changelog in the Readme file.