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Pirate Ivan
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AnimalMan
Chem Warrior


Joined: 06 Feb 2018
Location: London, England

PostPosted: Mon Jan 18, 2021 1:31 am    Post subject:  Pirate Ivan Reply with quote  Mark this post and the followings unread





He needs splashes and a wake behind him





Last edited by AnimalMan on Mon Jan 18, 2021 2:13 am; edited 2 times in total

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MasterHaosis
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Joined: 01 Nov 2010
Location: Serbia

PostPosted: Mon Jan 18, 2021 1:34 am    Post subject: Reply with quote  Mark this post and the followings unread

haha nice raft!
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AnimalMan
Chem Warrior


Joined: 06 Feb 2018
Location: London, England

PostPosted: Mon Jan 18, 2021 1:36 am    Post subject: Reply with quote  Mark this post and the followings unread

i updated with frames Smile

vid is a little fast

I will do Engineer water death next and upload Amphibious Engineer

Ivan luckily explode so doesnt need water death.

But ivan would want a nice water idle.

A trick is to double up ivans swim frames, so its displaying 2 frames per update, instead of one, so he wont be so fast rowing

I also might put a little sail on his raft

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MasterHaosis
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Joined: 01 Nov 2010
Location: Serbia

PostPosted: Mon Jan 18, 2021 1:58 am    Post subject: Reply with quote  Mark this post and the followings unread

What about animals man? Is there any animal?
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AnimalMan
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Joined: 06 Feb 2018
Location: London, England

PostPosted: Mon Jan 18, 2021 2:13 am    Post subject: Reply with quote  Mark this post and the followings unread

Suggest animal

species

New Dog?

Cat?

Dinosaur?





Who knows, maybe Ivans hiding in the back?

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AnimalMan
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Location: London, England

PostPosted: Mon Jan 18, 2021 2:26 pm    Post subject: Reply with quote  Mark this post and the followings unread


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MasterHaosis
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PostPosted: Mon Jan 18, 2021 2:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

That is awesome! He can be used as civilian prop infantry to just move around in water.
Regadring animals.... well... whatever you want. Cat would do work, maybe some flying animal such as parrot and such... Bat for Halloween Very Happy
And of course that Reindeer you started. Whatever you want, we do not have enough of animals. And you are Animal Man
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AnimalMan
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Joined: 06 Feb 2018
Location: London, England

PostPosted: Mon Jan 18, 2021 2:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

Very Happy


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Last edited by AnimalMan on Mon Jan 18, 2021 5:30 pm; edited 4 times in total

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Mon Jan 18, 2021 3:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

Lol.

I think the raft should cast a small shadow though.
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AnimalMan
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Joined: 06 Feb 2018
Location: London, England

PostPosted: Mon Jan 18, 2021 4:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

Next iteration i'll get some shadow and some water splashes on move

I might even give it a full 360 rotation so the sail doesnt jump positions when mirroring.


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AnimalMan
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Location: London, England

PostPosted: Mon Jan 18, 2021 8:09 pm    Post subject: Reply with quote  Mark this post and the followings unread



still no shadow but i did full 360's and yes some of the sails on some ROT need adjusting but the full 360 has been achieved.

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MasterHaosis
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PostPosted: Mon Jan 18, 2021 8:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

that would be suitable for tropical maps indeed!
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AnimalMan
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Location: London, England

PostPosted: Mon Jan 18, 2021 8:24 pm    Post subject: Reply with quote  Mark this post and the followings unread





here he is ingame with new dialog

He needs that shadow below boat. Like on the Engineer, and he needs additional shadow tones on the raft itself + sail

CNC Ivans Revenge


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TAK02
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Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Tue Jan 19, 2021 7:21 am    Post subject: Reply with quote  Mark this post and the followings unread

If I may make a suggestion: that white "sail" should be remap, at least some of it. Maybe a hammer and sickle in player color?

Maybe. I'm not sure how much better or worse that'd really look.
What do you guys think?

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AnimalMan
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Joined: 06 Feb 2018
Location: London, England

PostPosted: Tue Jan 19, 2021 4:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think i'll do it i sitll have the Ivan images saved in layers so i can adjust the position of the Sail, as well as the graphic individually before fully animating it

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MasterHaosis
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PostPosted: Tue Jan 19, 2021 6:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Black sails with Skull Very Happy
No need for remap, since if white it can be easily converted into remap. But if it is remapable already, you cannot convert it back to white because whole Ivan's remapable parts will be converted as well. So, better stick to white. Or make two versions of it.
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AnimalMan
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Location: London, England

PostPosted: Wed Jan 20, 2021 8:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

Pirate Ivan

i figure that ivan is not loyal to soviet union by the way he respond to orders.


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MasterHaosis
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PostPosted: Wed Jan 20, 2021 9:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

THAT FLAG IS AWESOME!
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AnimalMan
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Joined: 06 Feb 2018
Location: London, England

PostPosted: Thu Jan 21, 2021 2:08 pm    Post subject: Reply with quote  Mark this post and the followings unread



Ah Mr Ivan


he needs a water idle frame, water cjeer frame and he is done.

I don't want to show skull from all angles.

Shadow is unique per 360 rotation, no mirror

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MasterHaosis
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PostPosted: Thu Jan 21, 2021 2:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

I plan to make tropical stuff and season thread in future, sinece winter is done, so this will be nice add-on Smile
Also, you know what am I going to say next. it is something regarding animal shp.
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AnimalMan
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Location: London, England

PostPosted: Thu Jan 21, 2021 2:40 pm    Post subject: Reply with quote  Mark this post and the followings unread



Monkey on the boat with Ivan?

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AnimalMan
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Location: London, England

PostPosted: Thu Jan 21, 2021 3:08 pm    Post subject: Reply with quote  Mark this post and the followings unread


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MasterHaosis
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PostPosted: Thu Jan 21, 2021 3:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ahahaha! Great idea! Monkey on boat with Ivan! And that cimp ambient sound Very Happy
But I mean to make separated new animal. Only you can do it! On each few various stuff must come at least one animal.
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AnimalMan
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Location: London, England

PostPosted: Thu Jan 21, 2021 3:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Okay but Can aircraft be SHP?

And is it possible to make a Aircraft fly in circles without a dock and never land?

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MasterHaosis
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PostPosted: Thu Jan 21, 2021 3:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think that aircraft can be shp but I never tried it. Oh by the way even flying animal such as Raven exists.
Regarding aircraft circling around, never tried it before, but I think aircraft must land.
What I tried before, and actually used in past when I had mod with aliens, aircraft type can have lunarlaser for example, and when ordered to attack it will constantly fire shot and move to next cell and fire shot and move after each shot, so basically it will circle until target it destroyed or you order it to move around or stop. But since it has no ammo, does not need to reload weapon, thus it will constantly follow your orders. Once you order it to stop, it will start flying back to airfield. So, I never saw it circling around. Scrin aircraft does that.
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AnimalMan
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Joined: 06 Feb 2018
Location: London, England

PostPosted: Thu Jan 21, 2021 3:58 pm    Post subject: Reply with quote  Mark this post and the followings unread



Left image is true pal - right image is original pal


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MasterHaosis
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PostPosted: Thu Jan 21, 2021 5:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

Jurassic world!
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AnimalMan
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Joined: 06 Feb 2018
Location: London, England

PostPosted: Thu Jan 21, 2021 5:19 pm    Post subject: Reply with quote  Mark this post and the followings unread





Aggressive Fauna

If he have remap animation, then he should be mind controllable.

This Dinosaur will have attack animation.
Will look at attack anim for cera again. But not sure there is a suitable.

But stego has attack anims



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MasterHaosis
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PostPosted: Thu Jan 21, 2021 8:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

So, basically it attacks with tail? That is it's attack frames?
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AnimalMan
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PostPosted: Thu Jan 21, 2021 8:45 pm    Post subject: Reply with quote  Mark this post and the followings unread




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MasterHaosis
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Location: Serbia

PostPosted: Thu Jan 21, 2021 9:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice work. I see that you like dinosaurs lot.
Do you have any ordinary animal to show? Like wolf, lion, deer, pig and so on?
Once we get enough, I can open thread to gather all of those, so people can fin them easily.
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bbglas007
Medic


Joined: 14 Mar 2021

PostPosted: Sun Mar 28, 2021 4:37 am    Post subject: Reply with quote  Mark this post and the followings unread

Wow dude, your art is amazing! You even did audio! Love the skull sail - Idle animation would be cool. Maybe him lighting a cigarete? Or him playing with a firecracker, it drops on the raft and pops lol - Maybe too much to animate

Maybe he gets out a fishing rod? hahaha - Endless options

Would you do an artic version? Or you can not have artic water frames?

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Fri Apr 02, 2021 1:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

These look promising. My only complaint are the raft's facings on the diagonal directions and the solid black shadows for Ivan standing on the raft.
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