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Rising Sun Empire Buildings
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MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Mon Jan 18, 2021 2:05 pm    Post subject:  Rising Sun Empire Buildings
Subject description: Addition and change to MadHQ's buildings
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Hello mortals! Since MadHQ made amazing Rising Sun Empire buildings, but did not finish it, and I plan to use them, and decided somewhat to finish to suit my needs.
He made stock buildings, with some anims, no damaged or snow versions at all. In some cases no buildups as well. I made them. But not every building is same. SOme are done in different ways.
Still ther are differences:
Consturction Yard - No active anim
Mecha Bay - Different Anim and bit different structure
Nano Swarm - Little different as supposed to be Ion Cannon here, not finished anims.
War Factory - Another building used as base. Credits to The Iman as well.
AirPad - New building since pack did not have airfield at all. Credits to The Iman as well.
Walls - snow version is same as regular but little lighter.

So overally, mostly complete but did not 100% finished, but at least we got damaged and snow versions now.
Art files are in pack, they are mostly copied from MadHQ's mod, with some of my additions.
So, do not forget to credit MadHQ and TheIman (for war factory and airpad) as well.


Concept Barracks.rar
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 Filename:  Concept Barracks.rar
 Filesize:  186.83 KB
 Downloaded:  68 Time(s)


Rising Sun Empire Buildings.rar
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 Filename:  Rising Sun Empire Buildings.rar
 Filesize:  5.2 MB
 Downloaded:  147 Time(s)


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Last edited by MasterHaosis on Mon Jan 18, 2021 8:49 pm; edited 2 times in total

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TAK02
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Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Mon Jan 18, 2021 4:14 pm    Post subject: Reply with quote

Nice, but the War Factory screams "Allied + Japanese = Mental Omega Pacific Front".

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GalaxCh
Vehicle Driver


Joined: 31 Mar 2018

PostPosted: Mon Jan 18, 2021 5:06 pm    Post subject: Reply with quote

When i saw the title i thought it might be the red alert 3 buildings. Anyway good job with the finishing touches. As for the war factory there is one that goes well with this set of buildings but since he said its for his mod i guess he doesn't like that one.

You can find them here: https://zombapro.ppmsite.com/index.php?page=Shape

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MasterHaosis
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Joined: 01 Nov 2010
Location: Serbia

PostPosted: Mon Jan 18, 2021 5:48 pm    Post subject: Reply with quote

TAK02 yeah, but his War factory is complete different from Allied/Soviet/Yuri type, it is not factory at all. It has landing pad for drop pod to delivery vehicle, and sort of. There is no classic roof open for aircraft and main door for vehicles. So I had to find something to adapt

EDIT: GalaxCH, Yeah. I was planning to use something for my stuff. So, I should share to public, I everything share. MadHQ made tons of stuff, but many stuff are unfinished. I plan to finish more things from him

This is that factory which does not fit classic factories

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MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Mon Jan 18, 2021 8:50 pm    Post subject: Reply with quote

UPDATE !!!!! Added attachment in first post


Concecpt Barracks for Empire of Rising Sun, made by MadHQ, finished by MasterHaosis.
MadHQ made just one frame of building and shadow, which is enough for me to make damaged parts, snow version, buildups and cameo. Since there is already barracks in whole pack, this one will be used as additional building, you use for whatever you wish.

[EABAR]
Remapable=yes
Normalized=yes
Cameo=EABARICON
Foundation=3x2
Buildup=EABARMK
DemandLoadBuildup=true
FreeBuildup=true
NewTheater=yes
Height=5
DamageFireOffset0=18,9
DamageFireOffset1=42,55
CanBeHidden=False
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GalaxCh
Vehicle Driver


Joined: 31 Mar 2018

PostPosted: Tue Jan 19, 2021 12:07 am    Post subject: Reply with quote

True, i find this type of war factory not matching the style of red alert 2/yuri's revenge too.

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hitobito
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PostPosted: Tue Jan 19, 2021 4:01 pm    Post subject: Reply with quote

TAK02 wrote:
Nice, but the War Factory screams "Allied + Japanese = Mental Omega Pacific Front".


To be fair, seems like every second mod had an "Asian Alliance" allied subfaction ever since RedRes...

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TAK02
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Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Tue Jan 19, 2021 5:47 pm    Post subject: Reply with quote

To be fair, South Korea is actually called [Alliance] in code.
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lefthand
Grenadier


Joined: 08 Feb 2008

PostPosted: Wed Jan 20, 2021 10:45 pm    Post subject: Reply with quote

hitobito wrote:
TAK02 wrote:
Nice, but the War Factory screams "Allied + Japanese = Mental Omega Pacific Front".


To be fair, seems like every second mod had an "Asian Alliance" allied subfaction ever since RedRes...


Outside Korea, there is very little representation of East Asian countries and it is hard to believe that would have had no involvement in a global war. Even in our time line, East Asia was one of the most contentious battle grounds (i.e. Vietnam, Korea, China, etc..)

So it makes a third global faction would focus on Asia. I know if I had the time, I would replace Yuri with an Asian faction.

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hitobito
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PostPosted: Wed Jan 20, 2021 10:49 pm    Post subject: Reply with quote

I just think it's not just MO that comes to mind with "Allied + Japanese" as TAK02 stated, but it's very common to have Asian subfaction. And I agree with reasons you stated.

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McPwny
Rocket Cyborg


Joined: 29 Jan 2018

PostPosted: Fri Jan 22, 2021 1:03 pm    Post subject: Reply with quote

some of these buildings look good and some not so much. i like elements of the conyard and barracks especially.  
it always bugs me to see people make very incomplete artwork and then see other people struggle to use it.
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MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Fri Jan 22, 2021 2:19 pm    Post subject: Reply with quote

lefthand wrote:
Outside Korea, there is very little representation of East Asian countries and it is hard to believe that would have had no involvement in a global war. Even in our time line, East Asia was one of the most contentious battle grounds (i.e. Vietnam, Korea, China, etc..)

So it makes a third global faction would focus on Asia. I know if I had the time, I would replace Yuri with an Asian faction.

WHOA! LEFTHAND POSTED HERE! Last post May 12, 2018 and now here. Where have you been all time man? Its nice to see you.
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lefthand
Grenadier


Joined: 08 Feb 2008

PostPosted: Tue Jan 26, 2021 4:59 am    Post subject: Reply with quote

MasterHaosis wrote:
lefthand wrote:
Outside Korea, there is very little representation of East Asian countries and it is hard to believe that would have had no involvement in a global war. Even in our time line, East Asia was one of the most contentious battle grounds (i.e. Vietnam, Korea, China, etc..)

So it makes a third global faction would focus on Asia. I know if I had the time, I would replace Yuri with an Asian faction.

WHOA! LEFTHAND POSTED HERE! Last post May 12, 2018 and now here. Where have you been all time man? Its nice to see you.


I've never been too far. Great work by the way, been a big fan of your projects and I have enjoyed watching you develop your craft throughout the years. Keep it up!

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MasterHaosis
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Joined: 01 Nov 2010
Location: Serbia

PostPosted: Tue Jan 26, 2021 4:47 pm    Post subject: Reply with quote

lefthand wrote:

I've never been too far. Great work by the way, been a big fan of your projects and I have enjoyed watching you develop your craft throughout the years. Keep it up!

THANK YOU VERY MUCH LEFTHAND! This means lot for me Very Happy
You and GalaxyKid in other thread just made me day, and incoming time! This is great push to continue develop.... monsters and whatever Very Happy
I got two fans today, this is priceless Smile that someone likes my work.
Well, as Ares is improving, and since recently we have Phobos, therefore we have new possibilities, new logics. And therefore, it is logical step that we make more stuff, and especially those since we miss in community, and was worthless in past to create, because there would not be functions to cover that.
Such as Halloween for example. Various monsters can use various logics. And of course I highly miss infantry to infantry transformation for them. I wasted two days to figure out how to convert chain of infantries. People made in past just units and structures, and animations. There were few of those secondary stuff which could benefit gameplay and add to fun.
And of recently, we have Christmas related thread. Banshee approves that, he sticks those threads during season. This also can bring new activity here, attract new members and such. Oh, also and to compete other C&C communities, since they do not have much of those themed stuff.
Chinese grew rapidly over past years, their modding is better and better by the time passes, their resources are better from what I heard (I never saw since I cannot navigate though their forums and letters). But still, they can't match us, especially those themed stuff.
Because of pandemic situation, I had much more time for resources, soon I will have less, but I still plan to release something.
Lefthand, I still remember your outstanding resources (amazing loading screens, Alliance and Collective units,  and those modern cameos you made). Man it is my honor to talk to you! It would be cool if you post more!
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lefthand
Grenadier


Joined: 08 Feb 2008

PostPosted: Wed Jan 27, 2021 4:44 am    Post subject: Reply with quote

Thank you, MasterHaosis! As I stated earlier, I was never too far. I appreciate the catch up but I am familiar with most of those events minus the revelation with Phobos. A lot of exciting stuff to not only expand the game’s replayability but it’s overall quality of life.

I don’t know if I will get back into modding. To be honest, it isn’t due to a lack of interest but there isn’t much for me to create. I can’t really improve on previous projects (i.e. loading screens) or cameos.

If I can get back into Blender, I would really like to start doing SHP work on structures and even infantry. I feel that is what the community really needs in the way of resources. If I have the time and skill, I would like to make a forth faction. I fleshed out a concept years ago, so it is just a matter of putting it to form.

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MasterHaosis
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Joined: 01 Nov 2010
Location: Serbia

PostPosted: Thu Jan 28, 2021 6:45 pm    Post subject: Reply with quote

lefthand wrote:
I appreciate the catch up but I am familiar with most of those events minus the revelation with Phobos. A lot of exciting stuff to not only expand the game’s replayability but it’s overall quality of life.

Yeah, patches are really improving, and providing us very cool features. If we had such 10 years ago, that would be epic. But better ever than never.

lefthand wrote:
I don’t know if I will get back into modding. To be honest, it isn’t due to a lack of interest but there isn’t much for me to create. I can’t really improve on previous projects (i.e. loading screens) or cameos.

But you could for example make cameos for Rising Sun Empire since you like it. And loading screen with your style. Just for fun and sake of remember your artist abilities.

lefthand wrote:
If I can get back into Blender, I would really like to start doing SHP work on structures and even infantry. I feel that is what the community really needs in the way of resources. If I have the time and skill, I would like to make a forth faction. I fleshed out a concept years ago, so it is just a matter of putting it to form.

Oh, which faction did you have in mind?
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lefthand
Grenadier


Joined: 08 Feb 2008

PostPosted: Fri Jan 29, 2021 5:10 am    Post subject: Reply with quote

MasterHaosis wrote:
But you could for example make cameos for Rising Sun Empire since you like it. And loading screen with your style. Just for fun and sake of remember your artist abilities.


I could but it is hard to do any justice for a building cameo if it is in game.
As for loading screens, I already have a template out that allows people to adjust colors/countries/etc. as they see fit. That said, if you could send me the 3D models of the building (in a PNG format), I would make cameos for them.

Quote:
Oh, which faction did you have in mind?


An East Asian faction. Nothing original, but the community has always imagined the next faction would represent Asia. And it wouldn't have to be a copy of General's China or RA3's Empire. It would have it's own logo, style, lore, country flags, buildings, infantry, and vehicles.

But if that is too ambitious, it would be nice to make public assets again for the original factions too.

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MasterHaosis
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Joined: 01 Nov 2010
Location: Serbia

PostPosted: Fri Jan 29, 2021 4:39 pm    Post subject: Reply with quote

oh, you mean Asian faction  like these ones?

MadHQ started but never finished. It supposed to be beta RSE.
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lefthand
Grenadier


Joined: 08 Feb 2008

PostPosted: Sat Jan 30, 2021 5:51 am    Post subject: Reply with quote

MasterHaosis wrote:
oh, you mean Asian faction like these ones?

MadHQ started but never finished. It supposed to be beta RSE.


No. I understand it is an unfinished project but this isn't the direction I would take. I would go in the direction of something that was angular, futuristic, dystopian, and monolithic. The architecture would look more Neo-Tokoyo than staple buildings with Asian caricatures to them.  

If the Soviets were politically communist, the Allies are democratic, Yuri is an autocrat, and the forth would most likely be fascist. That seems to be the most reasonable direction to take it into.

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NimoStar
Tiberian Beast


Joined: 07 Nov 2012
Location: Buenos Aires

PostPosted: Sat Feb 13, 2021 10:07 am    Post subject: Reply with quote

The unfinished in that screenshot seems like Vietnam, from the roofs to the yellow star on red background.

But those were never up to download, were they? There is a mod that uses them?
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MasterHaosis
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Joined: 01 Nov 2010
Location: Serbia

PostPosted: Sat Feb 13, 2021 6:02 pm    Post subject: Reply with quote

NimoStar wrote:
The unfinished in that screenshot seems like Vietnam, from the roofs to the yellow star on red background.

I also believe that those are from Vietnam faction.

NimoStar wrote:
But those were never up to download, were they? There is a mod that uses them?

I think that MadHQ never finished it for some reason. I think he does not even have those shps anymore, but I will call him here to say more abut this matter.
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MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Sat Feb 13, 2021 10:16 pm    Post subject: Reply with quote

They where meant to be a Asia faction. And no, I never even turned them into .shp...
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Last edited by MadHQ on Sun Feb 14, 2021 2:58 am; edited 1 time in total

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GalaxCh
Vehicle Driver


Joined: 31 Mar 2018

PostPosted: Sun Feb 14, 2021 2:49 am    Post subject: Reply with quote

If you are talking about scientific style asian/china faction there is one that i believe is good but its on production for years and only one beta came out

This is the one i mean


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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Sun Feb 14, 2021 9:16 am    Post subject: Reply with quote

Shiny

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