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New Paradrop Not Working
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adamstrange
Tiberian Fiend


Joined: 07 Mar 2013

PostPosted: Sat Feb 13, 2021 11:16 pm    Post subject:  New Paradrop Not Working Reply with quote  Mark this post and the followings unread

I set the secret lab to have a custom paradrop when your engineer enters and that works but when I click on the paradrop there is no drop icon and the clock just resets.


Code:
************ American Paradrop Special Rules ***********
TechParaDropInf=CCOMAND
TechParaDropNum=30

; *** Super Weapon List **
; This is a list of the various types of super weapons available in the game
[SuperWeaponTypes]
;1=MultiSpecial
;2=EMPulseSpecial
;3=FirestormSpecial
;4=IonCannonSpecial
;5=HuntSeekSpecial
;6=ChemicalSpecial
;7=IronCurtainSpecial
;8=LightningStormSpecial
;9=ChronoSphereSpecial
;10=ChronoWarpSpecial
;11=ParaDropSpecial

1=NukeSpecial
2=IronCurtainSpecial
3=LightningStormSpecial
4=ChronoSphereSpecial
5=ChronoWarpSpecial
6=ParaDropSpecial
7=AmericanParaDropSpecial
8=PsychicDominatorSpecial
9=SpyPlaneSpecial
10=GeneticConverterSpecial
11=ForceShieldSpecial
12=PsychicRevealSpecial
13=TechParaDropSpecial


[TechParaDropSpecial]
UIName=Name:TPara
Name=Tech Paratrooper Drop
IsPowered=false
RechargeVoice=
ChargingVoice=
ImpatientVoice=
SuspendVoice=
RechargeTime=4
Type=TechParaDrop
Action=TechParaDrop
SidebarImage=PARAICON
ShowTimer=no
DisableableFromShell=no ; gs this determines which superweapons are turned off by the checkbox

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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Sun Feb 14, 2021 12:34 am    Post subject: Reply with quote  Mark this post and the followings unread

TechParaDrop is not a valid Type or Action, you can't just make things up.

If you're using Ares, try
Code:
[TechParaDropSpecial]
UIName=Name:TPara
Name=Tech Paratrooper Drop
IsPowered=false
RechargeVoice=
ChargingVoice=
ImpatientVoice=
SuspendVoice=
RechargeTime=4
Type=ParaDrop
SidebarImage=PARAICON
ShowTimer=no
DisableableFromShell=no ; gs this determines which superweapons are turned off by the checkbox
ParaDrop.Types=CCOMAND
ParaDrop.Num=30
ParaDrop.Aircraft=PDPLANE
ParaDrop.Count=5


For more information, see: https://ares-developers.github.io/Ares-docs/new/superweapons/types/paradrop.html

_________________
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adamstrange
Tiberian Fiend


Joined: 07 Mar 2013

PostPosted: Sun Feb 14, 2021 2:36 am    Post subject: Reply with quote  Mark this post and the followings unread

im not using ares.

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Virgil
Stealth Laser Trooper


Joined: 22 Jul 2018

PostPosted: Sun Feb 14, 2021 4:16 am    Post subject: Reply with quote  Mark this post and the followings unread

adamstrange wrote:
im not using ares.

Then use it.

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adamstrange
Tiberian Fiend


Joined: 07 Mar 2013

PostPosted: Sun Feb 14, 2021 4:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

I dont use it because the manuel is very difficult to understand

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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Sun Feb 14, 2021 7:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

adamstrange wrote:
I dont use it because the manuel is very difficult to understand
Not at all. Except for a few spots that could've been written better to make it clearer, the documentation is very straight-forward.

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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Mon Feb 15, 2021 2:14 am    Post subject: Reply with quote  Mark this post and the followings unread

Well for people don't speak English it is...

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adamstrange
Tiberian Fiend


Joined: 07 Mar 2013

PostPosted: Mon Feb 15, 2021 4:23 am    Post subject: Reply with quote  Mark this post and the followings unread

Laughing  Laughing  Laughing I do speak English, but it is not written in plain English it's written from the point of an experienced programmer using terms i had to look up the meaning.

Like reading a short legal document only to be told what you read is a case involving a speeding ticket, yeah it's written in English, but what are those English words ?

I've never heard them and I don't speak like that.

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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Mon Feb 15, 2021 9:56 am    Post subject: Reply with quote  Mark this post and the followings unread

How about instead of complaining, you give us a passage you're having difficulty understanding and we'll help you understand it.

If you're having trouble understanding everything, no problem.
Just give us a passage/feature description you'd like to know about.

_________________
One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Mon Feb 15, 2021 6:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

Adam: the point if not made clearly enough is you can't add new superweapons without Ares. If you want to create a new paradropping superweapon, you will have to repurpose one of the existing paradrops, the generic one which has unique infantry for each side, or the American one which will only drop one kind regardless of owner.

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http://www.moddb.com/mods/scorched-earth-ra2-mod-with-smart-ai

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